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Switch door: Difference between revisions
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{{Infobox | {{Infobox Tile | ||
|name = Switch door | |name = Switch door | ||
|image = [[Image:SwitchDoor_Closed_CC2.gif]] [[Image:SwitchDoor_Open_CC2.gif]] | |image cc2= [[Image:SwitchDoor_Closed_CC2.gif]] [[Image:SwitchDoor_Open_CC2.gif]] | ||
|cc2 = Yes | |cc2 = Yes | ||
|multidirectional = No | |multidirectional = No | ||
|moves = No | |moves = No |
Revision as of 18:54, 21 May 2019
CC2 Image(s) | |
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Found in | |
Steam ID | Unknown edit |
Multi-directional? | No |
Moves? | No |
The switch door, sometimes referred to as a toggle door or pink toggle walls, is a tile exclusive to Chip's Challenge 2 whose function alternates between wall and floor. If they are connected via wire, they will invert their current state while the wire is active, if they are open they will close and if they are closed before they will open. Their state can as well be changed via e.g. an area control button.
Switch doors always retain a magenta border to distinguish them from normal walls and floor, which otherwise appear identical.
Switch doors are very similar to toggle walls in their mechanics, but differ in how they are controlled.
Objects on top of switch doors will not affect, or be affected by, a toggle. If a block is on top of a closed switch door, Chip can't push the block off the door, although he cannot pass through it himself. If the block is on an open switch door, Chip will simply push the block as normal.