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Block Party is slightly more complicated than the previous three levels, but not by a particularly large margin. For the sake of being concise, here are a few areas of interest to acquire a 207:
Block Party is slightly more complicated than the previous three levels, but not by a particularly large margin. For the sake of being concise, here are a few areas of interest to acquire a 207:
* In the [[red key]] section, push the bottom block into the second column of [[water]] first and then follow that up with the top block. Remember to clear the [[dirt]] before pushing the second block in!
* In the [[red key]] section, push the bottom block into the second column of [[water]] first and then follow that up with the top block. Remember to clear the [[dirt]] before pushing the second block in, as blocks cannot travel over dirt.
* To blow up the bombs, push the top block guarded by the [[red lock]] followed by the bottom block. When optimizing with blocks, the order in which you push the blocks is very important.
* To blow up the bombs, push the top block guarded by the [[red lock]] followed by the bottom block.
* In the section with [[ice]] and [[force floor]]s, you need to wait for the block to slide and then step off of the force floor sideways. This trick is better seen rather than explained; to learn how to do it, watch the [[AVI]] below.
* In the section with [[ice]] and [[force floor]]s, you need to step off of a force floor sideways. Executing this trick is quite easy - simply hold right through the force floors when returning to push this block into the bomb at (25, 14).
The remainder of the level is mainly simply following the intended path. However, it is worth noting that you are not allowed to lose a ''single'' move when going for a 207; if you don't feel confident in your skill level, go for a 206 instead, as you are allowed to make far more mistakes and also don't have to sidestep so precisely off of the force floors, which can be somewhat difficult for a new player. For a veteran, however, 207 should be no problem, thus giving the level a difficulty rating of only 1.
The remainder of the level is mainly simply following the intended path. With enough perseverance, a score of 207 should be no problem, thus giving the level a difficulty rating of only 1.


==Full level map==
==Full level map==

Revision as of 02:07, 28 June 2019

[[Category:Error: no local variable "LEVELSET" has been set. Levels]]

[[Category:Levels designed by Error: no local variable "DESIGNER" has been set.]] [[Category:Levels with casual difficulty Error: no local variable "MS_CASUAL" has been set. (MS)]] [[Category:Levels with bold execution difficulty Error: no local variable "MS_EXEC" has been set. (MS)]] [[Category:Levels with bold routing difficulty Error: no local variable "MS_ROUTE" has been set. (MS)]] [[Category:Levels with luck rating Error: no local variable "MS_LUCK" has been set. (MS)]] [[Category:Levels with casual difficulty Error: no local variable "LYNX_CASUAL" has been set. (Lynx)]] [[Category:Levels with bold execution difficulty Error: no local variable "LYNX_EXEC" has been set. (Lynx)]] [[Category:Levels with bold routing difficulty Error: no local variable "LYNX_ROUTE" has been set. (Lynx)]] [[Category:Levels with luck rating Error: no local variable "LYNX_LUCK" has been set. (Lynx)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_TIME_CASUAL" has been set. (Steam)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_TIME_EXEC" has been set. (Steam)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_TIME_ROUTE" has been set. (Steam)]] [[Category:Levels with luck rating Error: no local variable "STEAM_TIME_LUCK" has been set. (Steam)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_SCORE_CASUAL" has been set. (Steam score)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_SCORE_EXEC" has been set. (Steam score)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_SCORE_ROUTE" has been set. (Steam score)]] [[Category:Levels with bold luck rating Error: no local variable "STEAM_SCORE_LUCK" has been set. (Steam Score)]]

Block Party is the 4th level in Chip's Challenge Level Pack 1, and the fourth of the lesson levels. In this level, the player will learn all about blocks and their various uses, such as being pushed into water to create dirt bridges or to blow up bombs.

Block Party is slightly more complicated than the previous three levels, but not by a particularly large margin. For the sake of being concise, here are a few areas of interest to acquire a 207:

  • In the red key section, push the bottom block into the second column of water first and then follow that up with the top block. Remember to clear the dirt before pushing the second block in, as blocks cannot travel over dirt.
  • To blow up the bombs, push the top block guarded by the red lock followed by the bottom block.
  • In the section with ice and force floors, you need to step off of a force floor sideways. Executing this trick is quite easy - simply hold right through the force floors when returning to push this block into the bomb at (25, 14).

The remainder of the level is mainly simply following the intended path. With enough perseverance, a score of 207 should be no problem, thus giving the level a difficulty rating of only 1.

Full level map

Cclp1 full map level 4.png

Walkthrough

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