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{{Infobox Level | {{Infobox Level | ||
| | |pack = cclp3 | ||
|level = 29 | |level = 29 | ||
| | |image = [[File:CCLP3_Level_29.png|300px]] | ||
|hint = The green key comes last. | |hint = The green key comes last. | ||
}}'''Tool Box''' is the 29th level in [[Chip's Challenge Level Pack 3]]. It was created by [[J.B. Lewis]], and is the first obvious [[itemswapper]] level in CCLP3. Rather uncommonly, it uses several [[button]]s as stages, and like [[Which One Next?]], there are some wrong ways to solve the level where Chip fails to trade for the same item and a chip. | |||
'''Tool Box''' is the 29th level in [[Chip's Challenge Level Pack 3]]. It was created by [[ | |||
Given the large number of stages with [[item]]s and tasks to collect, mapping out a route can be difficult, but a valuable technique for tracking progress in such levels was promptly developed: using [[CCDesign]], place a conspicuous tile at the point Chip enters one area, such as an [[exit]] or [[gravel]], and use the infinite undo/redo functions at will such that the order of changes to the level (within the editor ''only'') matches the desired order of entrance to each station. | Given the large number of stages with [[item]]s and tasks to collect, mapping out a route can be difficult, but a valuable technique for tracking progress in such levels was promptly developed: using [[CCDesign]], place a conspicuous tile at the point Chip enters one area, such as an [[exit]] or [[gravel]], and use the infinite undo/redo functions at will such that the order of changes to the level (within the editor ''only'') matches the desired order of entrance to each station. | ||
The level can then be undone and redone indefinitely to read ''any'' part of the intended route out of the editor, as long as the changes are not saved; this strategy, entitled | The level can then be undone and redone indefinitely to read ''any'' part of the intended route out of the editor, as long as the changes are not saved; this strategy, entitled ''ghosting'', can be used for '''all''' levels with complex task ordering, not simply itemswappers. For changes to levels such as [[Toggle Bust]], the player can duplicate the levelset and make such alterations for the singular purpose of reading them; such levelset is never meant to be played. | ||
Ultimately, the map of Tool Box will, though it uses only the CC tileset, function similarly to this ordered map of the 37 different stations including the central chip: | Ultimately, the map of Tool Box will, though it uses only the CC tileset, function similarly to this ordered map of the 37 different stations including the central chip: | ||
[[File: | == Solution Map == | ||
[[File:Cclp3 full map level 29.png|512px]] | |||
== Walkthrough == | == Walkthrough == |