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(→5: Cloner linkage: Supposedly starts at $02 since all others do?) |
(Added field 9 author info) |
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(2 intermediate revisions by one other user not shown) | |||
Line 309: | Line 309: | ||
|$02 | |$02 | ||
|? | |? | ||
|Map title. Must include a trailing NUL byte, and must not exceed 64 characters (including the NUL). Should generally be ASCII, though | |Map title. Must include a trailing NUL byte, and must not exceed 64 characters (including the NUL). Should generally be ASCII, though some programs interpret this as Latin-1 or Windows-1252. <!-- XXX what does MSCC do with a long title or byte over 128? --> | ||
|} | |} | ||
Line 321: | Line 321: | ||
!Content | !Content | ||
|- | |- | ||
|$ | |$00 | ||
|2 | |2 | ||
|x-coordinate of brown button | |x-coordinate of brown button | ||
|- | |- | ||
|$ | |$02 | ||
|2 | |2 | ||
|y-coordinate of brown button | |y-coordinate of brown button | ||
|- | |- | ||
|$ | |$04 | ||
|2 | |2 | ||
|x-coordinate of trap | |x-coordinate of trap | ||
|- | |- | ||
|$ | |$06 | ||
|2 | |2 | ||
|y-coordinate of trap | |y-coordinate of trap | ||
|- | |- | ||
|$ | |$08 | ||
|2 | |2 | ||
|Always zero. Presumably a placeholder for runtime state regarding whether the trap is open or closed. | |Always zero. Presumably a placeholder for runtime state regarding whether the trap is open or closed. | ||
Line 357: | Line 357: | ||
!Content | !Content | ||
|- | |- | ||
|$ | |$00 | ||
|2 | |2 | ||
|x-coordinate of red button | |x-coordinate of red button | ||
|- | |- | ||
|$ | |$02 | ||
|2 | |2 | ||
|y-coordinate of red button | |y-coordinate of red button | ||
|- | |- | ||
|$ | |$04 | ||
|2 | |2 | ||
|x-coordinate of cloner | |x-coordinate of cloner | ||
|- | |- | ||
|$ | |$06 | ||
|2 | |2 | ||
|y-coordinate of cloner | |y-coordinate of cloner | ||
Line 403: | Line 403: | ||
|$02 | |$02 | ||
|? | |? | ||
|[[Hint]] text. Must include a trailing NUL byte, and must not exceed 128 characters (including the NUL). Should generally be ASCII, though | |[[Hint]] text. Must include a trailing NUL byte, and must not exceed 128 characters (including the NUL). Should generally be ASCII, though some programs interpret this as Latin-1 or Windows-1252. <!-- XXX what does MSCC do with a long title or byte over 128? --> | ||
|} | |} | ||
Line 431: | Line 431: | ||
Tile World in Lynx mode will ignore this structure and always allow any number of monsters to move as normal. | Tile World in Lynx mode will ignore this structure and always allow any number of monsters to move as normal. | ||
==== 9: Author ==== | |||
{| class="wikitable" border="1" | |||
!Offset | |||
!Bytes | |||
!Content | |||
|- | |||
|$02 | |||
|? | |||
|Author's name. Must include a trailing NUL byte, and must not exceed 128 characters (including the NUL). Typically encoded as Windows-1252 or Latin-1. | |||
|} | |||
This chunk is not present in the original game, and was later created as a community extension to include author info without relying on other files. This chunk is ignored by MSCC and early Tile World versions. | |||
== See also == | == See also == |