Chomper Romp: Difference between revisions

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{{Infobox Level New|
{{Infobox Level
|name = Chomper Romp
|pack = cclp2
|image = [[Image:CCLP2 Level 142.png|300px]]
|levelset = [[Chip's Challenge Level Pack 2]]
|level = 142
|level = 142
|password = WAYT
|image = [[File:CCLP2 Level 142.png|300px]]
|hint = No
|chips required = 12
|chips available = 12
|time = 600
|bold = 518
|difficulty = 3
|bold difficulty = 4
|bold ms = 518
|bold lynx = 482
 
|difficulty ms = 3
|bold difficulty ms = 3
|bold complexity ms = 4
 
|difficulty lynx = 3
|bold difficulty lynx = 5 <!-- Tick perfection with teeth... -->
|bold complexity lynx = 4
}}
}}
'''Chomper Romp''' is the 142nd level in [[Chip's Challenge Level Pack 2]]. It was created by [[Dale Bryan]] and was named as a "playful" term for the [[teeth]] on the warpath. Chomper Romp requires only a keen block selection and some logic to complete, but the bold route shown is notably harder. To collect this, the route is given in [[odd step]], although even step is usable with a drop of [1].


'''Chomper Romp''' is the 142nd level in [[Chip's Challenge Level Pack 2]]. Another puzzle by [[Dale Bryan]], it was named as a "playful" term for the [[teeth]] on the warpath. Chomper Romp requires only a keen block selection and some logic to complete, but the bold route shown is notably harder. To collect this, the route is given in [[odd step]], although even step is usable with a drop of [1].
This article describes the steps to achieve the old bold of 518. A faster route that yields 520 can be viewed in the [[public TWS]].


Each of the four sections contains four blocks, one with a [[boot]] which allows Chip to hide and wait for the teeth, one with a chip, and two with teeth under them, which is the first occurrence as such and will kill Chip if the block is pushed. In this guide, the boots won't be needed.
Each of the four sections contains four blocks, one with a [[boot]] which allows Chip to hide and wait for the teeth, one with a chip, and two with teeth under them, which is the first occurrence as such and will kill Chip if the block is pushed. In this guide, the boots won't be needed.
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Take both chips, then move [2] 3L D to escape with another sideswipe, and 9L 2U 4L and down. Teeth 1, as opposed to the other two which are slower, will now fall into the [[brown button]]s above Chip, progressively releasing him into the exit.
Take both chips, then move [2] 3L D to escape with another sideswipe, and 9L 2U 4L and down. Teeth 1, as opposed to the other two which are slower, will now fall into the [[brown button]]s above Chip, progressively releasing him into the exit.
==Fix for Lynx==
The [[teeth]] monsters underneath [[block]]s make this level unplayable in Lynx. [[CCLXP2]] fixes this by placing [[bomb]]s under the blocks instead.
==Full level map==
[[File:Cclp2_full_map_level_142.png|500px]]


== Walkthrough ==
== Walkthrough ==
{{#ev:youtube|vVFVcYZj4u4}}
{{#ev:youtube|wmHfRD-Ixfw}}


{{Level Progression|Oracle II|Trapped}}
{{Level Progression|Oracle II|Trapped}}
[[Category:Levels unplayable in Lynx]]
[[Category:Levels unplayable in Lynx]]
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