1
edit
Please create an account or Login! Have fun!
m ((via JWB)) |
mNo edit summary |
||
(4 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{Infobox Level | {{Infobox Level | ||
| | |pack = cc1 | ||
|level = 134 | |level = 134 | ||
| | |image = [[File:Level_134.png|300px]] | ||
| | |||
}} | }} | ||
Line 30: | Line 15: | ||
Use some of the tricks in the [[AVI]] solution to speed the process up: use blocks closer to the last chip to build through there and those closer to the [[fire]] stream in the second half of Pain. Considering Pain is the longest level in CC1, reducing its length of play - over 15 minutes in real time and 13:01 in CC time - is key to making it easier to play. | Use some of the tricks in the [[AVI]] solution to speed the process up: use blocks closer to the last chip to build through there and those closer to the [[fire]] stream in the second half of Pain. Considering Pain is the longest level in CC1, reducing its length of play - over 15 minutes in real time and 13:01 in CC time - is key to making it easier to play. | ||
In [[Ruleset|Lynx]], there is no Controller and Boss Glitch, making the bug section a little more difficult. In the water section, you need to watch out for gliders because they don't die in fire. In addition, [[splash delay]] adds 3 moves per block, adding (3 moves/block) * (68 blocks) / (5moves/second) = 40.8 seconds alone. | In [[Ruleset|Lynx]], there is no Controller and Boss Glitch, making the bug section a little more difficult. In the water section, you need to watch out for gliders because they don't die in fire. In addition, [[splash delay]] adds 3 moves per block, adding (3 moves/block) * (68 blocks) / (5moves/second) = 40.8 seconds alone. Even with these problems, the Lynx bold is 192, only 26 seconds slower than the MS bold. | ||
In [[Ruleset|Steam]], the first chips in the bug section are extremely hard to get trying to pass behind the bug spinning in circles like shown in the video below. If you wait for the two bugs in the trap circuit to pass 3 times, they will turn right on the third pass and the bug going in circles will follow them out. | |||
==Full level map== | ==Full level map== |
edit