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'''Chip's Challenge''', often abbreviated to '''CC1''', can refer to the very first set of Chip's Challenge levels: those that shipped | '''Chip's Challenge''', often abbreviated to '''CC1''', can refer to the very first set of Chip's Challenge levels: those that shipped with the first game. Strictly speaking, that would be [[Chip's Challenge for Atari Lynx|the Lynx game]], but CC1 more often means the slightly modified set bundled with the [[MSCC|1992 Windows port]]. It consists of 149 levels, one of which is exclusive to the Windows port. | ||
As the original levelset, it naturally served as an inspiration for an entire generation of level designers, though some of the levels are less well-regarded with the benefit of hindsight. Thousands of custom levels have been created since the game's release, and the community is still actively producing more. The [https://bitbusters.club/ Bit Busters Club] fansite serves as a hub for collecting the levels (and other information about the game), and the community favorites are regularly collected into semi-official [[Chip's Challenge Level Pack]]s. | As the original levelset, it naturally served as an inspiration for an entire generation of level designers, though some of the levels are less well-regarded with the benefit of hindsight. Thousands of custom levels have been created since the game's release, and the community is still actively producing more. The [https://bitbusters.club/ Bit Busters Club] fansite serves as a hub for collecting the levels (and other information about the game), and the community favorites are regularly collected into semi-official [[Chip's Challenge Level Pack]]s. | ||
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As Chip's Challenge features pushable [[block]]s which can clear otherwise deadly [[water]], it lends itself well to [[Sokoban]]-style levels. [[Castle Moat]] is a more traditional Sokoban: numerous blocks are crammed into tight corridors and require careful thought to extract. [[Pier Seven]] has relatively simple block pushing; the puzzle is figuring out ''where'' the given number of blocks will reach the center island. [[Iceberg]] and [[Arcticflow]] feature a series of small islands in icy waters to traverse. [[Oversea Delivery]] requires teleporting four blocks through a series of islands without losing any to the sea, while [[On the Rocks]] practically invites a player to fill it in. [[Writers Block]], [[Cityblock]], and [[Pain]] are infamous for the incredible amount of precise block maneuvering required. | As Chip's Challenge features pushable [[block]]s which can clear otherwise deadly [[water]], it lends itself well to [[Sokoban]]-style levels. [[Castle Moat]] is a more traditional Sokoban: numerous blocks are crammed into tight corridors and require careful thought to extract. [[Pier Seven]] has relatively simple block pushing; the puzzle is figuring out ''where'' the given number of blocks will reach the center island. [[Iceberg]] and [[Arcticflow]] feature a series of small islands in icy waters to traverse. [[Oversea Delivery]] requires teleporting four blocks through a series of islands without losing any to the sea, while [[On the Rocks]] practically invites a player to fill it in. [[Writers Block]], [[Cityblock]], and [[Pain]] are infamous for the incredible amount of precise block maneuvering required. | ||
Redirection of [[monster]]s by taking advantage of their simple behavior is another common theme. [[Metastable to Chaos]] asks the player to disrupt a choreographed dance of [[bug]]s by introducing [[block]]s, and [[Lemmings]] is a similar idea with rings of [[fireball]]s. [[Traffic Cop]] has the player direct a [[ | Redirection of [[monster]]s by taking advantage of their simple behavior is another common theme. [[Metastable to Chaos]] asks the player to disrupt a choreographed dance of [[bug]]s by introducing [[block]]s, and [[Lemmings]] is a similar idea with rings of [[fireball]]s. [[Traffic Cop]] has the player direct a stream of [[walker]]s across the entirety of the level to press a button. "Underground" levels like [[Digger]], [[Digdirt]], [[Spooks]], and [[Underground]] require carefully directing monsters away from the player while digging through a large area of [[dirt]]. | ||
Unlike Sokoban and similar turn-based puzzle games, Chip's Challenge plays out in real time, so dodging monsters adds an extra twist. [[Ping Pong]], [[Problems]], and [[Bounce City]] offer some relatively simple tasks, but require that they be done while dodging rows of [[pink ball]]s. [[Beware of Bug]] consists of tight corridors that require quick recognition of where a monster will go. | Unlike Sokoban and similar turn-based puzzle games, Chip's Challenge plays out in real time, so dodging monsters adds an extra twist. [[Ping Pong]], [[Problems]], and [[Bounce City]] offer some relatively simple tasks, but require that they be done while dodging rows of [[pink ball]]s. [[Beware of Bug]] consists of tight corridors that require quick recognition of where a monster will go. | ||
A sort of inverse of maze levels are those that feature patterns and repetition, requiring patience and a methodical approach. [[Oorto Geld]] requires setting up an automated button-pressing mechanism, then slipping into several dozen small rooms to collect [[computer chip]]s. [[Seeing Stars]] has a large number of small water gaps to cross in a variety of similar arrangements. [[Refraction]] asks a player to collect | A sort of inverse of maze levels are those that feature patterns and repetition, requiring patience and a methodical approach. [[Oorto Geld]] requires setting up an automated button-pressing mechanism, then slipping into several dozen small rooms to collect [[computer chip]]s. [[Seeing Stars]] has a large number of small water gaps to cross in a variety of similar arrangements. [[Refraction]] asks a player to collect chips from within a fractal of toggle elements. [[Reverse Alley]] is a spiral of [[blue tank]]s whose movements are tricky to predict. [[Telenet]], [[Colony]], and [[Memory]] feature numerous copies of the same small rooms. | ||
Some levels have no strong theme and are instead general romps through a series of miscellaneous challenges. [[Nuts and Bolts]], [[Nightmare]], and [[All Full]] are some well-known examples. Others, like [[Trinity]], [[Elementary]], and [[Mugger Square]], are designed around using the game's four different "elemental" tiles in parallel. | Some levels have no strong theme and are instead general romps through a series of miscellaneous challenges. [[Nuts and Bolts]], [[Nightmare]], and [[All Full]] are some well-known examples. Others, like [[Trinity]], [[Elementary]], and [[Mugger Square]], are designed around using the game's four different "elemental" tiles in parallel. | ||
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== Top 10 CC1 players == | == Top 10 CC1 players == | ||
''Current as of | ''Current as of November 5, 2024'' | ||
=== MS === | === MS === | ||
* [[Melinda#Melinda in scoring|Melinda score]] - ''5,977, | * [[Melinda#Melinda in scoring|Melinda score]] - ''5,977,990''; +8 is possible on [[Blobnet]], +1 is possible on [[Skelzie]], and +5 is possible on [[Cake Walk]]. | ||
* Highest possible bold score - ''5,977, | * Highest possible bold score - ''5,977,850'' | ||
{| class="wikitable" | {| class="wikitable" | ||
! # !! Player !! Score !! Bold count | ! # !! Player !! Score !! Bold count | ||
|- | |- | ||
| 1 || [[David Stolp]] || 5,977, | | 1 || [[David Stolp]] || 5,977,800 || 139 | ||
|- | |- | ||
| 2 || [[James Anderson]] || 5,977,700 || | | 2 || [[James Anderson]] || 5,977,700 || 138 | ||
|- | |- | ||
| 2 || [[Jeffrey Bardon]] || 5,977,700 || | | 2 || [[Jeffrey Bardon]] || 5,977,700 || 139 | ||
|- | |- | ||
| 4 || [[J.B. Lewis]] || 5,977, | | 4 || [[J.B. Lewis]] || 5,977,680 || 144 | ||
|- | |- | ||
| 5 || [[Kacper Leszczyński]] || 5,977,530 || | | 5 || [[Kacper Leszczyński]] || 5,977,530 || 130 | ||
|- | |- | ||
| 6 || [[Ruben Spaans]] || 5,977,520 || | | 6 || [[Ruben Spaans]] || 5,977,520 || 132 | ||
|- | |- | ||
| 7 || [[Andrew Bennett]] || 5,977,510 || | | 7 || [[Andrew Bennett]] || 5,977,510 || 123 | ||
|- | |- | ||
| 8 || Andrew Gapic || 5,977,480 || | | 8 || Andrew Gapic || 5,977,480 || 109 | ||
|- | |- | ||
| 9 || Patrik Nilsson || 5,977,420 || | | 9 || Patrik Nilsson || 5,977,420 || 135 | ||
|- | |- | ||
| 10 || [[Evan Dummit]] || 5,977,400 || | | 10 || [[Evan Dummit]] || 5,977,400 || 124 | ||
|} | |} | ||
=== Lynx === | === Lynx === | ||
* Melinda score - ''5,898, | * Melinda score - ''5,898,390''; +8 is possible on [[Blobnet]]. | ||
* Highest possible bold score - ''5,898, | * Highest possible bold score - ''5,898,310'' | ||
{| class="wikitable" | {| class="wikitable" | ||
! # !! Player !! Score !! Bold count | ! # !! Player !! Score !! Bold count | ||
|- | |- | ||
| 1 || [[J.B. Lewis]] || 5,898, | | 1 || [[J.B. Lewis]] || 5,898,310 || 146 | ||
|- | |- | ||
| 2 || [[Eddy Limb]] || 5,897,990 || | | 2 || [[Eddy Limb]] || 5,897,990 || 130 | ||
|- | |- | ||
| 3 || [[Ruben Spaans]] || 5,897,890 || | | 3 || [[Ruben Spaans]] || 5,897,890 || 125 | ||
|- | |- | ||
| 4 || [[ | | 4 || [[chipster1059]] || 5,897,390 || 129 | ||
|- | |- | ||
| 5 || [[ | | 5 || [[Paul Gilbert]] || 5,894,960 || 74 | ||
|- | |- | ||
| 6 || [[ | | 6 || [[Miika Toukola]] || 5,892,980 || 100 | ||
|- | |- | ||
| 7 || [[ | | 7 || [[Reynaldi Judianto]] || 5,875,400 || 1 | ||
|- | |- | ||
| 8 || | | 8 || [[Jeffrey Bardon]] || 5,871,190 || 37 | ||
|- | |- | ||
| 9 || | | 9 || RB3ProKeys || 5,858,380 || 12 | ||
|- | |- | ||
| 10 || [[ | | 10 || [[Tyler Sontag]] || 5,855,110 || 124 | ||
|- | |- | ||
|} | |} | ||
=== Steam === | === Steam === | ||
* Highest possible bold score - ''5,972, | * Highest possible bold score - ''5,972,770'' | ||
{| class="wikitable" | {| class="wikitable" | ||
! # !! Player !! Score !! Bold count | ! # !! Player !! Score !! Bold count | ||
|- | |- | ||
| 1 || [[ | | 1 || [[Sharpeye468]] || 5,972,770 || 149 | ||
|- | |- | ||
| 2 || [[ | | 2 || [[J.B. Lewis]] || 5,972,480 || 138 | ||
|- | |- | ||
| 3 || [[ | | 3 || [[Ruben Spaans]] || 5,971,650 || 126 | ||
|- | |- | ||
| 4 || [[ | | 4 || [[chipster1059]] || 5,970,750 || 134 | ||
|- | |- | ||
| 5 || | | 5 || Aetherstorm Roc || 5,966,990 || 138 | ||
|- | |- | ||
| 6 || [[ | | 6 || [[Tyler Sontag]] || 5,961,930 || 133 | ||
|- | |- | ||
| 7 || | | 7 || Piccoflute || 5,957,790 || 65 | ||
|- | |- | ||
| 8 || | | 8 || random 8 || 5,951,390 || 96 | ||
|- | |- | ||
| 9 || | | 9 || [[Jeffrey Bardon]] || 5,944,170 || 49 | ||
|- | |- | ||
| 10 || | | 10 || [TH]Sticky! || 5,932,000 || 29 | ||
|- | |- | ||
|} | |} | ||
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* [https://en.wikipedia.org/wiki/Chip%27s_Challenge ''Chip's Challenge''] on Wikipedia | * [https://en.wikipedia.org/wiki/Chip%27s_Challenge ''Chip's Challenge''] on Wikipedia | ||
* [[Exclusive]] | * [[Exclusive]] | ||
==References== | ==References== |