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Shortly after Trading Places release, there was talk between Josh and VT on collaborating to build a levelset together, and the idea to build a CC1 version of Walls of CC1 was tossed out there since one existed under CC2's rules via [[Joshua Bone]]. After making around 10 levels, J.B. Lewis joined in as part of the project after showcasing a level that happened to use the layout of [[Chipmine]] without having known the project was a thing. Further discussion was had regarding dividing levels evenly so each of the three designers had the same amount of work; 48 a piece, along with 3 collabs between each duo and 2 designed by all three. | Shortly after Trading Places release, there was talk between Josh and VT on collaborating to build a levelset together, and the idea to build a CC1 version of Walls of CC1 was tossed out there since one existed under CC2's rules via [[Joshua Bone]]. After making around 10 levels, J.B. Lewis joined in as part of the project after showcasing a level that happened to use the layout of [[Chipmine]] without having known the project was a thing. Further discussion was had regarding dividing levels evenly so each of the three designers had the same amount of work; 48 a piece, along with 3 collabs between each duo and 2 designed by all three. | ||
Unfortunately, overtime VT had to drop out of the project due to life circumstances and this distribution of levels was rediscussed | Unfortunately, overtime VT had to drop out of the project due to life circumstances and this distribution of levels was rediscussed, where both Josh and J.B. arranged to build 64 levels each and 2 collab levels, while keeping VT's 19 levels. | ||
This set of 149 levels was finally released on 28 February 2025, after over three years in the making. | |||
==Future Plans== | ==Future Plans== |