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Revision as of 17:34, 15 July 2009

Hello, my name is Icy001 and I have a more detailed description of myself at the Runescape Wiki. See my user page here. I was the User of the Month for the month of November 2008!

My latest (good) level is Only One. This level contains a circle of bugs guarding 4 chips and Chip must drive only one of them out to hit the toggle and detonate the bomb to clear the way to the exit! Otherwise the block will block the exit...

[[Special:Editcount/Icy001|Special:Editcount/Icy001]] edits so far!

Userboxes
Sysopcrown 3x.PNG This user is a Chip's Challenge Wiki administrator.

Chip's Challenge Stuff

My Editor

I programmed my own Chip's Challenge level editor (now officially named Chip's Challenge Level Designer) in C# with Visual Studio 2008 and Visual Studio 2010 Beta 1, and I have made 64 levels with it so far. With my editor (you can download it here), there are no limitations to where you can connect clones, traps, and add monsters. This leads to some interesting formations which I have taken advantage of in many of my levels! Also, my editor has an Undo/redo mechanism! (Which was lacking in the editors I've used previously!!)

Features include:

  • Infinite undo/redo functionality
  • Support for 32-bit images
  • Support for tiles beyond those in the normal tileset, namely the OR'ed and AND'd copies of the images. You can't add them yourself, but the program will display them correctly.
  • Eyedropper - Alt + Click
  • Switch toggles (F4)
  • No semantical limitations for trap connections, clone connections, etc. (you can connect anything to anything)
  • Visual representation of connections - when you hover over a button, trap, clone machine, or teleport, a line will be drawn pointing to the connected tile. No more searching for the tile at coordinates (22, 7)!
  • Tabs
  • Individual layer viewing and editing

But it's in beta stage right now, so download it and send me feedback via CCzone!

Images

I have uploaded 78 images of (most of) the tiles used in Chip's Challenge. These images were edited to add transparency. For example, these images can be used to create a custom level section (the entire level is too large) in the Wiki, such as my beginning from "Sad Meadow":


Toggle Door Closed.png Toggle Door Open.png Toggle Door Closed.png Toggle Door Open.png Toggle Door Closed.png Toggle Door Open.png Toggle Door Closed.png
Toggle Door Open.png Toggle Door Closed.png Toggle Door Open.png Toggle Door Closed.png Toggle Door Open.png Toggle Door Closed.png Toggle Door Open.png
Toggle Door Closed.png Toggle Door Open.png Toggle Door Closed.png Chip S.png Toggle Door Closed.png Toggle Door Open.png Toggle Door Closed.png
Toggle Door Open.png Toggle Door Closed.png Toggle Door Open.png Toggle Door Closed.png Toggle Door Open.png Toggle Door Closed.png Toggle Door Open.png
Toggle Door Closed.png Teeth N.png Toggle Door Closed.png Teeth N.png Toggle Door Closed.png Teeth N.png Toggle Door Closed.png
Toggle Door Open.png Toggle Door Closed.png Toggle Door Open.png Toggle Door Closed.png Toggle Door Open.png Toggle Door Closed.png Toggle Door Open.png
Toggle Door Closed.png Toggle Door Open.png Toggle Door Closed.png Toggle Door Open.png Toggle Door Closed.png Toggle Door Open.png Toggle Door Closed.png

Cool, isn't it?

Other level excerpts

Here are some excerpts from my other levels:

Sorry, but you have to guess this time!

This level is nothing but evilness, but is quite easy once you know where to go.


Bomb.png Wall.png
Wall.png Fireball.png Red Button.png Glider S.png
Bomb.png Red Button.png Chip S.png Red Button.png Bomb.png
Tank N.png Red Button.png Pink Ball.png Wall.png
Wall.png Bomb.png

Teleport Mayhem


Ice NW.png Ice.png Chip.png Ice.png Ice NE.png
Ice.png Teleport.png Force Floor E.png Teleport.png Ice.png
Chip.png Force Floor N.png Chip S.png Force Floor S.png Chip.png
Ice.png Teleport.png Force Floor E.png Teleport.png Ice.png
Ice SW.png Ice.png Chip.png Ice.png Ice SE.png

A Break

A straightforward level...


Chip S.png Hint.png Blue Key.png Blue Lock.png Red Key.png Red Lock.png Yellow Key.png Yellow Lock.png Green Key.png Green Lock.png Green Lock.png Flippers.png Water.png Spy.png Fire Boots.png Fire.png Spy.png Ice Skates.png Ice SE.png Spy.png Suction Boots.png Force Floor W.png Spy.png Red Button.png Bomb.png Chip.png Chip.png Chip.png Chip.png Socket.png Exit.png
Wall.png Wall.png Wall.png Wall.png Wall.png Wall.png Wall.png Wall.png Wall.png Wall.png Wall.png Wall.png Wall.png Wall.png Wall.png Wall.png Wall.png Wall.png Wall.png Wall.png Wall.png Wall.png Wall.png Wall.png Block.png Wall.png Wall.png Wall.png Wall.png Wall.png Wall.png Wall.png

Example

(From my brother's level set - this is the first level!)


Chip S.png Chip.png Teeth N.png Wall.png
Chip.png Chip.png Teeth N.png Wall.png
Teeth N.png Wall.png
Teeth N.png Wall.png
Teeth N.png Teeth N.png Teeth N.png Teeth N.png Wall.png
Wall.png
Wall.png
Wall.png
Wall.png
Wall.png
Wall.png
Socket.png Wall.png
Socket.png Exit.png Wall.png
Wall.png Wall.png Wall.png Wall.png Wall.png Wall.png Wall.png Wall.png Wall.png Wall.png Wall.png Wall.png Wall.png Wall.png Wall.png

Impossible!

How to get past the teeth (which is trapped at the moment) and go to the exit? That's for you to find out!