The Ancient Temple: Difference between revisions
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{{Infobox Level | {{Infobox Level | ||
| | |pack = cclp1 | ||
|level = 144 | |level = 144 | ||
| | |image = [[File:CCLP1_Level_144.png|300px]] | ||
|hint = Explore the ancient temple and find the Mystical Chip of Epic Coolness. | |hint = Explore the ancient temple and find the Mystical Chip of Epic Coolness. | ||
}}'''The Ancient Temple''' is the 144th level in [[Chip's Challenge Level Pack 1]]. It was created by [[Eric Schmidt]]. | |||
}} | |||
This level is all about moving blocks to retrieve keys, gradually opening locks until the single chip may be retrieved. At that point, a green button closes off all rooms, leaving only one long corridor back to the start/finish line. Chip is chased by a ball and must deftly stop his momentum at the end to avoid drowning. A light touch and puzzle-solving skills are all that is necessary. | |||
== Full level map == | |||
[[File:Cclp1_full_map_level_144.png|500px]] | |||
== Walkthrough == | == Walkthrough == | ||
{{#ev:youtube| | {{#ev:youtube|C3W1kG3uV40}} | ||
{{Level Progression|Amphibia|Chance Time!}} | {{Level Progression|Amphibia|Chance Time!}} |
Latest revision as of 06:42, 27 April 2021
The Ancient Temple is the 144th level in Chip's Challenge Level Pack 1. It was created by Eric Schmidt.
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Level set | Chip's Challenge Level Pack 1 |
---|---|
Level number | 144 |
Designer | Eric Schmidt |
Password | FWDD |
Hint | Explore the ancient temple and find the Mystical Chip of Epic Coolness. |
Chips | 1 required / 1 available |
Time limit | 600 |
MS (Scores) | |
Bold time | 431 |
Public time | 431 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Lynx (Scores) | |
Bold time | 416 |
Public time | 415 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
This level is all about moving blocks to retrieve keys, gradually opening locks until the single chip may be retrieved. At that point, a green button closes off all rooms, leaving only one long corridor back to the start/finish line. Chip is chased by a ball and must deftly stop his momentum at the end to avoid drowning. A light touch and puzzle-solving skills are all that is necessary.
Full level mapEdit
WalkthroughEdit
Previous Level | Current Level | Next Level |
---|---|---|
← Amphibia | The Ancient Temple | Chance Time! → |