Burned Chip: Difference between revisions
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{{Infobox | {{Infobox Tile | ||
|image cc1 = [[Image:Chip_in_Fire.png]] [[Image:Burned Chip.png]] | |||
|image = [[Image: | |||
|cc1 = Yes | |cc1 = Yes | ||
|cc1index = 52 ''(with fire)''<br>53 ''(smoke only)'' | |||
|cc1index = 52 | |||
|multidirectional = No | |multidirectional = No | ||
|moves = No | |moves = No | ||
}} | }} | ||
A '''Burned Chip''' is a special tile, not seen in [[Chip's Challenge 1]], that looks like [[Chip]] after having stepped in [[fire]], and can be in one of two forms: with fire underneath, which looks just like what happens when Chip actually dies in fire, and without, which simply omits the fire underneath. | A '''Burned Chip''' is a special tile, not seen in [[Chip's Challenge 1]], that looks like [[Chip]] after having stepped in [[fire]], and can be in one of two forms: with fire underneath, which looks just like what happens when Chip actually dies in fire, and without, which simply omits the fire underneath. | ||
Burned Chip tiles act as [[wall]]s, with no special properties. In [[Tile World]]'s [[Lynx]] mode, both Burned Chips are converted to [[wall]] tiles. | Burned Chip tiles act as [[wall]]s, with no special properties. In [[Tile World]]'s [[Lynx ruleset|Lynx]] mode, both Burned Chips are converted to [[wall]] tiles. | ||
== See also == | == See also == | ||
* [[Fire]] | * [[Fire]] | ||
* [[Drowned Chip]] | * [[Drowned Chip]] |
Latest revision as of 00:00, 29 April 2021
A Burned Chip is a special tile, not seen in Chip's Challenge 1, that looks like Chip after having stepped in fire, and can be in one of two forms: with fire underneath, which looks just like what happens when Chip actually dies in fire, and without, which simply omits the fire underneath.
MSCC Image(s) | ![]() ![]() |
---|---|
Found in | |
MSCC Index | 52 (with fire) 53 (smoke only) |
Multi-directional? | No |
Moves? | No |
Burned Chip tiles act as walls, with no special properties. In Tile World's Lynx mode, both Burned Chips are converted to wall tiles.