Please create an account or Login! Have fun!
Oracle I: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
(Fixed typo) Tags: Mobile edit Mobile web edit |
||
(3 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{Infobox Level | {{Infobox Level | ||
| | |pack = cclp2 | ||
|level = 52 | |||
|image = [[File:CCLP2 Level 52.png|300px]] | |image = [[File:CCLP2 Level 52.png|300px]] | ||
}} | }} | ||
'''Oracle I''' is the 52nd level in [[Chip's Challenge Level Pack 2]]. As the title may clue in, it was adapted from a puzzle in the PC game Jewels of the Oracle where the player directs a small beetle through a maze and pushes balls into a hole in a | '''Oracle I''' is the 52nd level in [[Chip's Challenge Level Pack 2]]. As the title may clue in, it was adapted from a puzzle in the PC game Jewels of the Oracle where the player directs a small beetle through a maze and pushes balls into a hole in a sokoban like fashion. | ||
In this level, Chip has to move a bunch of [[block]]s through [[blue wall]]s, which thankfully are all real to simplify the route quite a bit, to bridge a river of [[water]]. The only difficult piece of Oracle I is figuring out how to make the seven blocks on the top end to work; move blocks 4, 3, and 1 on the top row R, in that order, which allows Chip to unstack the "towers". From this point, the remainder of the route can be completed easily. | In this level, Chip has to move a bunch of [[block]]s through [[blue wall]]s, which thankfully are all real to simplify the route quite a bit, to bridge a river of [[water]]. The only difficult piece of Oracle I is figuring out how to make the seven blocks on the top end to work; move blocks 4, 3, and 1 on the top row R, in that order, which allows Chip to unstack the "towers". From this point, the remainder of the route can be completed easily. |
Latest revision as of 22:31, 15 December 2020
Level set | Chip's Challenge Level Pack 2 |
---|---|
Level number | 52 |
Designer | Dale Bryan |
Password | BDRT |
Chips | 0 required / 0 available |
Time limit | 500 |
MS (Scores) | |
Bold time | 313 |
Public time | 313 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Lynx (Scores) | |
Bold time | 306 |
Public time | 305 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Oracle I is the 52nd level in Chip's Challenge Level Pack 2. As the title may clue in, it was adapted from a puzzle in the PC game Jewels of the Oracle where the player directs a small beetle through a maze and pushes balls into a hole in a sokoban like fashion.
In this level, Chip has to move a bunch of blocks through blue walls, which thankfully are all real to simplify the route quite a bit, to bridge a river of water. The only difficult piece of Oracle I is figuring out how to make the seven blocks on the top end to work; move blocks 4, 3, and 1 on the top row R, in that order, which allows Chip to unstack the "towers". From this point, the remainder of the route can be completed easily.
Full level map[edit]
Walkthrough[edit]
Previous Level | Current Level | Next Level |
---|---|---|
← The Lake in Winter | Oracle I | Security Breach → |
Categories:
- Chip's Challenge Level Pack 2 Levels
- Levels designed by Dale Bryan
- Levels with casual difficulty 3 (MS)
- Levels with bold execution difficulty 1 (MS)
- Levels with bold routing difficulty 3 (MS)
- Levels with casual difficulty 3 (Lynx)
- Levels with bold execution difficulty 1 (Lynx)
- Levels with bold routing difficulty 3 (Lynx)