Please create an account or Login! Have fun!
Seven Up: Difference between revisions
Jump to navigation
Jump to search
Sharpeye468 (talk | contribs) m (Updated to new level template) |
(→Full level map: added map to show bonuses) |
||
(One intermediate revision by one other user not shown) | |||
Line 8: | Line 8: | ||
== Full level map == | == Full level map == | ||
[[Image:Cc2_full_map_level_13.png]] | |||
{{Level Progression|Force Perimeter|Run-Around}} | {{Level Progression|Force Perimeter|Run-Around}} | ||
Latest revision as of 05:27, 10 January 2021
Level set | Chip's Challenge 2 |
---|---|
Level number | 13 |
Designer | C. Scott Davis |
Chips | 7 required / 7 available |
Time limit | 100 |
Steam (Scores) | |
Bold time | 93 |
Public time | 93 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Bold score | 7530 |
Public score | 7530 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Seven Up is the 13th level in Chip's Challenge 2. It was created by C. Scott Davis.
Full level map[edit]
Previous Level | Current Level | Next Level |
---|---|---|
← Force Perimeter | Seven Up | Run-Around → |
Categories:
- Chip's Challenge 2 Levels
- Levels designed by C. Scott Davis
- Levels with casual difficulty 1 (Steam)
- Levels with bold execution difficulty 1 (Steam)
- Levels with bold routing difficulty 1 (Steam)
- Levels with casual difficulty 1 (Steam score)
- Levels with bold execution difficulty 1 (Steam score)
- Levels with bold routing difficulty 1 (Steam score)