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Lesson 3 (CC2 level): Difference between revisions
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{{Infobox Level | {{Infobox Level | ||
|pack = cc2 | |||
| | |||
|level = 19 | |level = 19 | ||
|image = [[Image:CC2_Level_19.png|300px]] | |||
|hint = (See "Hints" section) | |hint = (See "Hints" section) | ||
}} | }} | ||
{{Distinguish|Lesson 3}} | |||
'''Lesson 3''' is the 19th level in [[Chip's Challenge 2]], and the third [[lesson level]]. It introduces [[Melinda]] as a playable character for the very first time. It was created by [[Chuck Sommerville]]. | |||
== Full level map == | |||
[[Image:Cc2_full_map_level_19.png|500px]] | |||
== Hints == | == Hints == | ||
Line 36: | Line 30: | ||
{{Level Progression|No Turning Back|Cobbler}} | {{Level Progression|No Turning Back|Cobbler}} | ||
Latest revision as of 10:51, 6 March 2021
Level set | Chip's Challenge 2 |
---|---|
Level number | 19 |
Designer | Chuck Sommerville |
Hint | (See "Hints" section) |
Chips | 161 required / 161 available |
Time limit | 0 |
Steam (Scores) | |
Bold time | 0 |
Public time | 0 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Bold score | 9500 |
Public score | 9500 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Not to be confused with Lesson 3.
Lesson 3 is the 19th level in Chip's Challenge 2, and the third lesson level. It introduces Melinda as a playable character for the very first time. It was created by Chuck Sommerville.
Full level map[edit]
Hints[edit]
- This is Melinda. Being female, she does some things differently than Chip.
- She doesn't slide when she steps on ice, but she needs hiking boots to walk on dirt or gravel.
- One of these blue walls is a fake. Push on them to find out which one it is.
- One of these green walls will pop down while you are standing on it. Try stepping on them to find it.
- This room has invisible walls in it that appear when you bump into them.
- There are invisible walls in this room that disappear again after you bump into them.
- Blue teleports are linked to other blue teleports. They are linked in a predictable order. See if you can learn the rule.
- The red teleports are also linked to other red teleports but with a different rule than the blue teleports.
- The green teleports send you to a random green teleporter in a random direction.
- The orange buttons control the flame jets. Move the dirt around to hold the buttons down while you pick up chips.
- Notice that the button under this dirt block works differently from the others.
- You can drop the right-most tool from the right hand tool box by pressing the <Drop Item> key.
- Pressing the <Cycle> key will rearrange the tools in your toolbox.
- These steel walls are indestructible. Other walls can be destroyed by a time bomb.
- Pick up this time bomb and drop it on the red arrow then back away at least 3 squares and wait for it to explode.
- Don't step in the green slime. Push this dirt block over it to clear a path through it.
Previous Level | Current Level | Next Level |
---|---|---|
← No Turning Back | Lesson 3 (CC2 level) | Cobbler → |
Categories:
- Chip's Challenge 2 Levels
- Levels designed by Chuck Sommerville
- Levels with casual difficulty 1 (Steam)
- Levels with bold execution difficulty 1 (Steam)
- Levels with bold routing difficulty 1 (Steam)
- Levels with casual difficulty 1 (Steam score)
- Levels with bold execution difficulty 1 (Steam score)
- Levels with bold routing difficulty 1 (Steam score)