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Spy: Difference between revisions
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{{otheruses4|CCLP2 level 36|the tile with this alternate name|Thief}} | |||
{{Infobox Level New| | {{Infobox Level New| | ||
|name = Spy | |name = Spy | ||
|image = [[Image:CCLP2 Level 36.png|300px]] | |image = [[Image:CCLP2 Level 36.png|300px]] | ||
|levelset = [[Chip's Challenge Level Pack 2]] | |levelset = [[Chip's Challenge Level Pack 2]] | ||
|designer = [[Tyrethali Ansrath]] | |||
|level = 36 | |level = 36 | ||
|password = WFPP | |password = WFPP | ||
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}} | }} | ||
'''Spy''' is the 36th level in [[Chip's Challenge Level Pack 2]]. As with [[Mirror]], if the player maps out Spy, he/she will find that it accurately reproduces a [[thief]]'s graphics in the Microsoft version of the game using only the colors of the [[tile]]s. Spy is even easier to complete: it is a [[Chip]]-only level with the only danger coming from [[water]]. Chip has to move around through [[teleport]]s and [[blue wall]]s to collect the 91 [[computer chip|chips]]. The only puzzle is that of how to break through the blue walls in various areas, including the center of the spy, but there are few choices in any case. | |||
'''Spy''' is the 36th level in [[Chip's Challenge Level Pack 2 | |||
The order of collecting is directly to the teleport, collect above and below this location, then from the [[exit]] area, then in the extreme southeast, and finally break through the wall at (12, 24) to reach the remaining chips and the [[flippers]]. Now, slide >LR, rather than simply >R, in order to reach the exit faster. Using this trick, Chip has up to [4] to spare. | |||
==Full level map== | ==Full level map== |
Revision as of 00:20, 30 March 2019
Spy is the 36th level in Chip's Challenge Level Pack 2. As with Mirror, if the player maps out Spy, he/she will find that it accurately reproduces a thief's graphics in the Microsoft version of the game using only the colors of the tiles. Spy is even easier to complete: it is a Chip-only level with the only danger coming from water. Chip has to move around through teleports and blue walls to collect the 91 chips. The only puzzle is that of how to break through the blue walls in various areas, including the center of the spy, but there are few choices in any case.
The order of collecting is directly to the teleport, collect above and below this location, then from the exit area, then in the extreme southeast, and finally break through the wall at (12, 24) to reach the remaining chips and the flippers. Now, slide >LR, rather than simply >R, in order to reach the exit faster. Using this trick, Chip has up to [4] to spare.
Full level map
Walkthrough
Previous Level | Current Level | Next Level |
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← Mirror | Spy | The Mystery of the Seven Chips → |