Please create an account or Login! Have fun!
Glitch: Difference between revisions
mNo edit summary |
No edit summary |
||
Line 29: | Line 29: | ||
* [[Data resetting]] | * [[Data resetting]] | ||
* [[Multiple Tank Glitch]] | * [[Multiple Tank Glitch]] | ||
While [[Chip's Challenge 2]] is coded much more professionally than MSCC, it has its fair share of bugs and bizarre behaviors as well. Most of these behaviors do not have wiki pages yet, but compilations of them can be seen [https://hw0.eu/cc2/trac/query here] and [https://docs.google.com/document/d/1jH8N1aQv0Uoq44UdFJklv1n-2dXeKthkM6tyvtqt1XU here]. | |||
<!-- Add glitches in Tile World (not those reproducing the Microsoft version) (I don't have Tile World) --> | <!-- Add glitches in Tile World (not those reproducing the Microsoft version) (I don't have Tile World) --> | ||
[[Category:Mechanics]] | [[Category:Mechanics]] |
Revision as of 01:20, 11 June 2019
A glitch in Chip's Challenge is a fault in the program which is caused by a coding error. The majority of glitches occur in Microsoft's version of Chip's Challenge, which was released in 1992. The MS emulation version of Tile World deliberately reproduces these glitches in order to maintain a fair basis for scorekeeping.
The more basic glitches in the MS version are:
- Controller and Boss Glitch
- Twice Step Glitch
- Mouse Panel Glitch
- Long First Second Glitch
- Button Smash Glitch
- Tank Top Glitch
- 00Tile
Five other more advanced glitches, requiring more conditions to use, are the following:
Finally, there are three additional glitches which can cause Chip's Challenge itself to crash:
The two glitches which are used in insane levels:
While Chip's Challenge 2 is coded much more professionally than MSCC, it has its fair share of bugs and bizarre behaviors as well. Most of these behaviors do not have wiki pages yet, but compilations of them can be seen here and here.