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Dolly Mixtures: Difference between revisions

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(→‎Walkthrough: Updated video)
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  {{Infobox Level
{{Infobox Level
    |name = Dolly Mixtures
|name = Dolly Mixtures
  |image = [[File:CCLP3 Level 52.png|300px]]
|image = [[File:CCLP3 Level 52.png|300px]]
  |levelset = Chip's Challenge Level Pack 3
|levelset = Chip's Challenge Level Pack 3
  |level = 52
|level = 52
  |password = FYFU
|designer = Roger Quick
  |hint = No
|password = FYFU
  |chips required = 9
|hint = No
  |chips available = 9
|chips required = 9
  |time = 400
|chips available = 9
  |bold = 365 MS / 364 Lynx
|time = 400
  |difficulty = 2
|bold = 365 MS / 364 Lynx
  |bold difficulty = 3}}
|difficulty = 2
 
|bold difficulty = 3
'''Dolly Mixtures''' is the 52nd level in [[Chip's Challenge Level Pack 3]]. It was created by Roger Quick.
}}
'''Dolly Mixtures''' is the 52nd level in [[Chip's Challenge Level Pack 3]]. It was created by [[Roger Quick]].


355 route: The aim is to get all of the monsters circling around the ‘loose’ wall tiles between the chips and toggle walls with the exception of one glider which will be used to press the blue button. Move 2R 2D R 19D 3R (2U) 7R 2D R [1] R 2L 2U 2R 2D 8R 3U D 2R 2U L 2U 7L 2U 2R 2D 5R 4U 3L 2U (R) 2U R 5U R (U R) D 2R 2U 2L D 6L U [1] 3L 2U 2R 5D 2L 3D (R) 2D 2R 2U 2L D 2L 3D 4L 2U (R) 8U 2L [1] 3L 2U 2R 2D 2L 16D 3L R D then wait for the tank to clear the path to the exit.
355 route: The aim is to get all of the monsters circling around the ‘loose’ wall tiles between the chips and toggle walls with the exception of one glider which will be used to press the blue button. Move 2R 2D R 19D 3R (2U) 7R 2D R [1] R 2L 2U 2R 2D 8R 3U D 2R 2U L 2U 7L 2U 2R 2D 5R 4U 3L 2U (R) 2U R 5U R (U R) D 2R 2U 2L D 6L U [1] 3L 2U 2R 5D 2L 3D (R) 2D 2R 2U 2L D 2L 3D 4L 2U (R) 8U 2L [1] 3L 2U 2R 2D 2L 16D 3L R D then wait for the tank to clear the path to the exit.


==Full level map==
== Full level map ==
[[File:Cclp3_full_map_level_52.png|500px]]
[[File:Cclp3_full_map_level_52.png|500px]]



Revision as of 16:28, 28 March 2020

[[Category:Error: no local variable "LEVELSET" has been set. Levels]]

[[Category:Levels designed by Error: no local variable "DESIGNER" has been set.]] [[Category:Levels with casual difficulty Error: no local variable "MS_CASUAL" has been set. (MS)]] [[Category:Levels with bold execution difficulty Error: no local variable "MS_EXEC" has been set. (MS)]] [[Category:Levels with bold routing difficulty Error: no local variable "MS_ROUTE" has been set. (MS)]] [[Category:Levels with luck rating Error: no local variable "MS_LUCK" has been set. (MS)]] [[Category:Levels with casual difficulty Error: no local variable "LYNX_CASUAL" has been set. (Lynx)]] [[Category:Levels with bold execution difficulty Error: no local variable "LYNX_EXEC" has been set. (Lynx)]] [[Category:Levels with bold routing difficulty Error: no local variable "LYNX_ROUTE" has been set. (Lynx)]] [[Category:Levels with luck rating Error: no local variable "LYNX_LUCK" has been set. (Lynx)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_TIME_CASUAL" has been set. (Steam)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_TIME_EXEC" has been set. (Steam)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_TIME_ROUTE" has been set. (Steam)]] [[Category:Levels with luck rating Error: no local variable "STEAM_TIME_LUCK" has been set. (Steam)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_SCORE_CASUAL" has been set. (Steam score)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_SCORE_EXEC" has been set. (Steam score)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_SCORE_ROUTE" has been set. (Steam score)]] [[Category:Levels with bold luck rating Error: no local variable "STEAM_SCORE_LUCK" has been set. (Steam Score)]] Dolly Mixtures is the 52nd level in Chip's Challenge Level Pack 3. It was created by Roger Quick.

355 route: The aim is to get all of the monsters circling around the ‘loose’ wall tiles between the chips and toggle walls with the exception of one glider which will be used to press the blue button. Move 2R 2D R 19D 3R (2U) 7R 2D R [1] R 2L 2U 2R 2D 8R 3U D 2R 2U L 2U 7L 2U 2R 2D 5R 4U 3L 2U (R) 2U R 5U R (U R) D 2R 2U 2L D 6L U [1] 3L 2U 2R 5D 2L 3D (R) 2D 2R 2U 2L D 2L 3D 4L 2U (R) 8U 2L [1] 3L 2U 2R 2D 2L 16D 3L R D then wait for the tank to clear the path to the exit.

Full level map

Cclp3 full map level 52.png

Walkthrough

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