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'''On the Coast''' is the 70th level of [[Chip's Challenge Level Pack 3]]. It was created by [[ | '''On the Coast''' is the 70th level of [[Chip's Challenge Level Pack 3]]. It was created by [[J.B. Lewis]]. | ||
<p style="margin: 0cm 0cm 0pt">391 route: Clone 2 fireballs, remove 2 squares of dirt immediately opposite the green button then move L 7D L D 2L U 2L, so that the glider presses both brown buttons, then collect the nearest 2 chips, drag the teeth onto the trap button for the blue key trap, pick up 2 more chips and the blue key. Pick up the yellow and red keys with the help of the teeth, then get the teeth trapped on the red key trap and pick up the chip behind the traps. Pick up the chip in the ice immediately above the nearest trap, then move 2D 3L U [1] 3D 2U 2R, so that the fireball is pressing the brown button, then get this chip and the other chips in the ice. Now slide into the top right room, and use the 4 blocks here to explode the bombs in the next room. Use the blocks in the order 1, 2, 4, 3 and explode the bombs in the order 2, 4, 1, 3. Exit and clear the blue wall at the top end of the glider’s path, so that it will flip the green button above. Get the chips in the fireball cloner room, then the chips in the force floors, then the last chip in the gravel, then open the sockets and get the flippers. Push the block that is 3R U from the green button U (do not step on it), press the blue button, and push the nearest block D. The glider will now flip the blue button, allowing the exit to be reached.</p> | <p style="margin: 0cm 0cm 0pt">391 route: Clone 2 fireballs, remove 2 squares of dirt immediately opposite the green button then move L 7D L D 2L U 2L, so that the glider presses both brown buttons, then collect the nearest 2 chips, drag the teeth onto the trap button for the blue key trap, pick up 2 more chips and the blue key. Pick up the yellow and red keys with the help of the teeth, then get the teeth trapped on the red key trap and pick up the chip behind the traps. Pick up the chip in the ice immediately above the nearest trap, then move 2D 3L U [1] 3D 2U 2R, so that the fireball is pressing the brown button, then get this chip and the other chips in the ice. Now slide into the top right room, and use the 4 blocks here to explode the bombs in the next room. Use the blocks in the order 1, 2, 4, 3 and explode the bombs in the order 2, 4, 1, 3. Exit and clear the blue wall at the top end of the glider’s path, so that it will flip the green button above. Get the chips in the fireball cloner room, then the chips in the force floors, then the last chip in the gravel, then open the sockets and get the flippers. Push the block that is 3R U from the green button U (do not step on it), press the blue button, and push the nearest block D. The glider will now flip the blue button, allowing the exit to be reached.</p> | ||
{{Level Progression|Coal Mine|How to Get Around in Venice}} | {{Level Progression|Coal Mine|How to Get Around in Venice}} |
Revision as of 21:41, 16 January 2019
Level set | [[Error: no local variable "LEVELSET" has been set.]] |
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Level number | Error: no local variable "LEVEL" has been set. |
Designer | [[Error: no local variable "DESIGNER" has been set.]] |
Password | Error: no local variable "PASSWORD" has been set. |
Password notes | Error: no local variable "PW_NOTE" has been set. |
Hint | Traps are connected in reverse reading order (right to left, bottom to top). |
Chips | |
Chips notes | Error: no local variable "CHIPS_NOTE" has been set. |
Time limit | --- |
MS (Scores) | |
Melinda time | Error: no local variable "MS_MELINDA" has been set. |
Bold time | Error: no local variable "MS_BOLD" has been set. |
Public time | Error: no local variable "MS_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Mouse Required | Note: This level's bold route requires use of the mouse. |
Lynx (Scores) | |
Melinda time | Error: no local variable "LYNX_MELINDA" has been set. |
Bold time | Error: no local variable "LYNX_BOLD" has been set. |
Public time | Error: no local variable "LYNX_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Steam (Scores) | |
Bold time | Error: no local variable "STEAM_TIME_BOLD" has been set. |
Public time | Error: no local variable "STEAM_TIME_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Bold score | Error: no local variable "STEAM_SCORE_BOLD" has been set. |
Public score | Error: no local variable "STEAM_SCORE_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
[[Category:Error: no local variable "LEVELSET" has been set. Levels]]
[[Category:Levels designed by Error: no local variable "DESIGNER" has been set.]] [[Category:Levels with casual difficulty Error: no local variable "MS_CASUAL" has been set. (MS)]] [[Category:Levels with bold execution difficulty Error: no local variable "MS_EXEC" has been set. (MS)]] [[Category:Levels with bold routing difficulty Error: no local variable "MS_ROUTE" has been set. (MS)]] [[Category:Levels with luck rating Error: no local variable "MS_LUCK" has been set. (MS)]] [[Category:Levels with casual difficulty Error: no local variable "LYNX_CASUAL" has been set. (Lynx)]] [[Category:Levels with bold execution difficulty Error: no local variable "LYNX_EXEC" has been set. (Lynx)]] [[Category:Levels with bold routing difficulty Error: no local variable "LYNX_ROUTE" has been set. (Lynx)]] [[Category:Levels with luck rating Error: no local variable "LYNX_LUCK" has been set. (Lynx)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_TIME_CASUAL" has been set. (Steam)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_TIME_EXEC" has been set. (Steam)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_TIME_ROUTE" has been set. (Steam)]] [[Category:Levels with luck rating Error: no local variable "STEAM_TIME_LUCK" has been set. (Steam)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_SCORE_CASUAL" has been set. (Steam score)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_SCORE_EXEC" has been set. (Steam score)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_SCORE_ROUTE" has been set. (Steam score)]] [[Category:Levels with bold luck rating Error: no local variable "STEAM_SCORE_LUCK" has been set. (Steam Score)]]
On the Coast is the 70th level of Chip's Challenge Level Pack 3. It was created by J.B. Lewis.
391 route: Clone 2 fireballs, remove 2 squares of dirt immediately opposite the green button then move L 7D L D 2L U 2L, so that the glider presses both brown buttons, then collect the nearest 2 chips, drag the teeth onto the trap button for the blue key trap, pick up 2 more chips and the blue key. Pick up the yellow and red keys with the help of the teeth, then get the teeth trapped on the red key trap and pick up the chip behind the traps. Pick up the chip in the ice immediately above the nearest trap, then move 2D 3L U [1] 3D 2U 2R, so that the fireball is pressing the brown button, then get this chip and the other chips in the ice. Now slide into the top right room, and use the 4 blocks here to explode the bombs in the next room. Use the blocks in the order 1, 2, 4, 3 and explode the bombs in the order 2, 4, 1, 3. Exit and clear the blue wall at the top end of the glider’s path, so that it will flip the green button above. Get the chips in the fireball cloner room, then the chips in the force floors, then the last chip in the gravel, then open the sockets and get the flippers. Push the block that is 3R U from the green button U (do not step on it), press the blue button, and push the nearest block D. The glider will now flip the blue button, allowing the exit to be reached.
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