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Lockdown: Difference between revisions
imported>Flareon350 (Created page with "{{Infobox Level|name = Lockdown|image = 300px|levelset = Chip's Challenge Level Pack 4|level = 97|password = WCRV|hint = Be careful with your ...") |
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{{Infobox Level|name = Lockdown|image = [[Image:CCLP4_Level_97.png|300px]]|levelset = [[Chip's Challenge Level Pack 4]]|level = 97|password = WCRV|hint = Be careful with your blue key!|chips required = 7|chips available = 7|time = 350|bold cc2 = ---|difficulty = 3}}'''Lockdown''' is the 97th level in [[Chip's Challenge Level Pack 4]]. It was created by [[Zane Kuecks]].{{Level Progression|Lean Thinking|Clay Tunnel}} | {{Infobox Level|name = Lockdown|image = [[Image:CCLP4_Level_97.png|300px]]|levelset = [[Chip's Challenge Level Pack 4]]|level = 97|password = WCRV|hint = Be careful with your blue key!|chips required = 7|chips available = 7|time = 350|bold cc2 = ---|difficulty = 3}}'''Lockdown''' is the 97th level in [[Chip's Challenge Level Pack 4]]. It was created by [[Zane Kuecks]], and its two-by-two lock mechanism is directly inspired by [[Colors for Extreme]].{{Level Progression|Lean Thinking|Clay Tunnel}} |
Revision as of 06:11, 20 January 2019
Level set | [[Error: no local variable "LEVELSET" has been set.]] |
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Level number | Error: no local variable "LEVEL" has been set. |
Designer | [[Error: no local variable "DESIGNER" has been set.]] |
Password | Error: no local variable "PASSWORD" has been set. |
Password notes | Error: no local variable "PW_NOTE" has been set. |
Hint | Be careful with your blue key! |
Chips | |
Chips notes | Error: no local variable "CHIPS_NOTE" has been set. |
Time limit | --- |
MS (Scores) | |
Melinda time | Error: no local variable "MS_MELINDA" has been set. |
Bold time | Error: no local variable "MS_BOLD" has been set. |
Public time | Error: no local variable "MS_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Mouse Required | Note: This level's bold route requires use of the mouse. |
Lynx (Scores) | |
Melinda time | Error: no local variable "LYNX_MELINDA" has been set. |
Bold time | Error: no local variable "LYNX_BOLD" has been set. |
Public time | Error: no local variable "LYNX_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Steam (Scores) | |
Bold time | Error: no local variable "STEAM_TIME_BOLD" has been set. |
Public time | Error: no local variable "STEAM_TIME_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Bold score | Error: no local variable "STEAM_SCORE_BOLD" has been set. |
Public score | Error: no local variable "STEAM_SCORE_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
[[Category:Error: no local variable "LEVELSET" has been set. Levels]]
[[Category:Levels designed by Error: no local variable "DESIGNER" has been set.]] [[Category:Levels with casual difficulty Error: no local variable "MS_CASUAL" has been set. (MS)]] [[Category:Levels with bold execution difficulty Error: no local variable "MS_EXEC" has been set. (MS)]] [[Category:Levels with bold routing difficulty Error: no local variable "MS_ROUTE" has been set. (MS)]] [[Category:Levels with luck rating Error: no local variable "MS_LUCK" has been set. (MS)]] [[Category:Levels with casual difficulty Error: no local variable "LYNX_CASUAL" has been set. (Lynx)]] [[Category:Levels with bold execution difficulty Error: no local variable "LYNX_EXEC" has been set. (Lynx)]] [[Category:Levels with bold routing difficulty Error: no local variable "LYNX_ROUTE" has been set. (Lynx)]] [[Category:Levels with luck rating Error: no local variable "LYNX_LUCK" has been set. (Lynx)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_TIME_CASUAL" has been set. (Steam)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_TIME_EXEC" has been set. (Steam)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_TIME_ROUTE" has been set. (Steam)]] [[Category:Levels with luck rating Error: no local variable "STEAM_TIME_LUCK" has been set. (Steam)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_SCORE_CASUAL" has been set. (Steam score)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_SCORE_EXEC" has been set. (Steam score)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_SCORE_ROUTE" has been set. (Steam score)]]
[[Category:Levels with bold luck rating Error: no local variable "STEAM_SCORE_LUCK" has been set. (Steam Score)]]Lockdown is the 97th level in Chip's Challenge Level Pack 4. It was created by Zane Kuecks, and its two-by-two lock mechanism is directly inspired by Colors for Extreme.
Previous Level | Current Level | Next Level |
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← Lean Thinking | Lockdown | Clay Tunnel → |