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In the original [[Chip's Challenge 1]], the only items aside from [[keys and locks|keys]] and [[computer chip|chips]] are fire boots, flippers, ice skates, and suction boots. Items cannot be moved and can only be collected by Chip. [[Thief|Thieves]] will only steal boots, not keys. | In the original [[Chip's Challenge 1]], the only items aside from [[keys and locks|keys]] and [[computer chip|chips]] are fire boots, flippers, ice skates, and suction boots. Items cannot be moved and can only be collected by Chip. [[Thief|Thieves]] will only steal boots, not keys. | ||
Items are [[acting wall]]s to [[monster]]s. In the [[MS ruleset]], blocks can be pushed over items; this is impossible in [[Lynx]]. | Items are [[acting wall]]s to [[monster]]s. In the [[MS ruleset]], blocks can be pushed over items; this is impossible in [[Lynx ruleset|Lynx]]. | ||
Monsters and blocks can pass over keys in MS. In Lynx, yellow and green keys are acting walls instead, red keys remain acting floor, and blue keys are erased by passing monsters and blocks. | Monsters and blocks can pass over keys in MS. In Lynx, yellow and green keys are acting walls instead, red keys remain acting floor, and blue keys are erased by passing monsters and blocks. | ||
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'''Flippers''' allow [[Chip]] or [[Melinda]] to swim through [[water]] safely if they are unable to or do not wish to use blocks. Flippers do not, however, protect them from any [[glider]]s that may be swimming nearby. In [[Lynx]], instead of flippers, a "water shield" is used. | '''Flippers''' allow [[Chip]] or [[Melinda]] to swim through [[water]] safely if they are unable to or do not wish to use blocks. Flippers do not, however, protect them from any [[glider]]s that may be swimming nearby. In [[Lynx ruleset|Lynx]], instead of flippers, a "water shield" is used. | ||
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'''Fire boots''' allow [[Chip]] or [[Melinda]] to walk across [[fire]] safely. They do not, however, protect them from any [[fireball]]s that may be in the fire. | '''Fire boots''' allow [[Chip]] or [[Melinda]] to walk across [[fire]] safely. They do not, however, protect them from any [[fireball]]s that may be in the fire. | ||
The original Atari [[Lynx]] game also uses a "heat shield" instead of fire boots. | The original Atari [[Lynx ruleset|Lynx]] game also uses a "heat shield" instead of fire boots. | ||
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'''Ice skates''', or just '''skates''', allow [[Chip]] to walk across [[ice]] at normal speed the same way he walks on ordinary floors, but have no effect when worn by [[Melinda]]. In the [[MS ruleset]], Chip can also step through ice corners from within the ice space that contains them across to another space, as long as the move is legal. | '''Ice skates''', or just '''skates''', allow [[Chip]] to walk across [[ice]] at normal speed the same way he walks on ordinary floors, but have no effect when worn by [[Melinda]]. In the [[MS ruleset]], Chip can also step through ice corners from within the ice space that contains them across to another space, as long as the move is legal. | ||
In [[Lynx]] and [[Chip's Challenge 2]], instead of ice skates, ice cleats are used. | In [[Lynx ruleset|Lynx]] and [[Chip's Challenge 2]], instead of ice skates, ice cleats are used. | ||
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'''Suction boots''' or '''suction shoes''' allow [[Chip]] or [[Melinda]] to walk across [[force floor]]s the same way he walks on ordinary floors, at the expense of moving at his regular speed. In [[Lynx]], instead of Suction boots, magnets are used instead, and in [[Chip's Challenge 2]], magno shoes are used. | '''Suction boots''' or '''suction shoes''' allow [[Chip]] or [[Melinda]] to walk across [[force floor]]s the same way he walks on ordinary floors, at the expense of moving at his regular speed. In [[Lynx ruleset|Lynx]], instead of Suction boots, magnets are used instead, and in [[Chip's Challenge 2]], magno shoes are used. | ||
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