Now You See It

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[[Category:Error: no local variable "LEVELSET" has been set. Levels]]

[[Category:Levels designed by Error: no local variable "DESIGNER" has been set.]] [[Category:Levels with casual difficulty Error: no local variable "MS_CASUAL" has been set. (MS)]] [[Category:Levels with bold execution difficulty Error: no local variable "MS_EXEC" has been set. (MS)]] [[Category:Levels with bold routing difficulty Error: no local variable "MS_ROUTE" has been set. (MS)]] [[Category:Levels with luck rating Error: no local variable "MS_LUCK" has been set. (MS)]] [[Category:Levels with casual difficulty Error: no local variable "LYNX_CASUAL" has been set. (Lynx)]] [[Category:Levels with bold execution difficulty Error: no local variable "LYNX_EXEC" has been set. (Lynx)]] [[Category:Levels with bold routing difficulty Error: no local variable "LYNX_ROUTE" has been set. (Lynx)]] [[Category:Levels with luck rating Error: no local variable "LYNX_LUCK" has been set. (Lynx)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_TIME_CASUAL" has been set. (Steam)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_TIME_EXEC" has been set. (Steam)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_TIME_ROUTE" has been set. (Steam)]] [[Category:Levels with luck rating Error: no local variable "STEAM_TIME_LUCK" has been set. (Steam)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_SCORE_CASUAL" has been set. (Steam score)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_SCORE_EXEC" has been set. (Steam score)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_SCORE_ROUTE" has been set. (Steam score)]] [[Category:Levels with bold luck rating Error: no local variable "STEAM_SCORE_LUCK" has been set. (Steam Score)]]

Now You See It is the 94th level in Chip's Challenge 1. Unlike themed invisible wall levels such as Vanishing Act, Now You See It is constructed of hidden walls and blue walls, which make this level easy unless Chip gets lost. If Chip gets lost, however, the route directly to the exit from the start is 4L 2U 2R 2U 12L 2U 2L 16D 5R 4D 2R 3D 2R 3U 4R 2U 2R 5D 2L U 2L D. The full route is:

  • Chip 1: 4L 2D 2R 2D (2D 4R 2:[2D 2L] 2:[2U 2L] 2D).
  • Chips 2-4: 2U 2L 4U 2R 4U 4R (6R 2D 3R 2U L 2U 4L 4U, 2D 2L 2D 4R [4D 2R], 2U 2R 4D 2R 6D 3R 6D 3L 2D 3R 2D 2L D 2L UL 4U).
  • Chip 5: 4L 2D 4L (4D 2L 2U 4L 2D 2R).
  • Chip 6: 8L 2U (2U 2R 2U 2L 2U 4R 2D 2R 2U 4R 2D 8R 2D).
  • Chip 7: 2L 12D (2L 6D 2R 2D 2L 3D 2R U).
  • Exit: 4D 4R 4D 2R 3D 2R 3U 4R 2U 2R 5D 2L U 2L D.

Full level map

 

Walkthrough

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