Commit Suicide?: Difference between revisions

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Pass the two [[pink ball]]s on the top edge, then take the two [[blue key]]s in the [[ice]] rink - L and U from the center - and then dash southeast to the [[block]] pyramid. Walk to 3:DL away from the [[fire boots]] and, to avoid the buried chips, move (R 2U 2R U) and take the [[red key]] before walking back to the start, again across the upper row of balls, with the fire boots.
Pass the two [[pink ball]]s on the top edge, then take the two [[blue key]]s in the [[ice]] rink - L and U from the center - and then dash southeast to the [[block]] pyramid. Walk to 3:DL away from the [[fire boots]] and, to avoid the buried chips, move (R 2U 2R U) and take the [[red key]] before walking back to the start, again across the upper row of balls, with the fire boots.


Only the two chips in front of the room can be taken safely; walk around the outer edge for the blue key in this room (and ignore the [[yellow key]]). Use the three blue keys to enter a brief [[Sokoban]] section: push blocks 3 and 4 L, then block 3 2U into one [[bomb]], and blocks 2 and 1 U and block 2 west to reach the [[green key]]. Proceed past the two [[lock]]s, [[thief]] and over the [[Joyride II]] section on the bottom - dodging DU between the chips, so as to only take one chip from the [[force floor]]s - and now follow the path to the teleport into the [[exit]].
Only the two chips in front of the room can be taken safely; walk around the outer edge for the blue key in this room (and ignore the [[yellow key]]). Use the three blue keys to enter a brief [[Sokoban level|Sokoban]] section: push blocks 3 and 4 L, then block 3 2U into one [[bomb]], and blocks 2 and 1 U and block 2 west to reach the [[green key]]. Proceed past the two [[lock]]s, [[thief]] and over the [[Joyride II]] section on the bottom - dodging DU between the chips, so as to only take one chip from the [[force floor]]s - and now follow the path to the teleport into the [[exit]].


== Walkthrough ==
== Walkthrough ==