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Tylersontag (talk | contribs) m (Text replacement - "Slide Delay" to "slide delay") |
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== Uses in play == | == Uses in play == | ||
While a crosscheck can often cause Chip to either die or have to restart the level, some levels can actually use this technique for good, as shown in the initial example which famously stumped several new [[Chipsters]]. [[David Stolp]]'s | While a crosscheck can often cause Chip to either die or have to restart the level, some levels can actually use this technique for good, as shown in the initial example which famously stumped several new [[Chipsters]]. [[David Stolp]]'s ''bugs'' also requires Chip to crosscheck several blocks to get them into specific water spaces, in order to reach specific areas of the level. | ||
== Video demonstration == | == Video demonstration == |