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(Renamed time race to time crunch) |
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* [[Bowl to Freedom]] - 15 seconds to solve a puzzle involving [[Thief|thieves]], [[Railroad track|railroad tracks]] and a [[Bowling ball|bowling ball]] | * [[Bowl to Freedom]] - 15 seconds to solve a puzzle involving [[Thief|thieves]], [[Railroad track|railroad tracks]] and a [[Bowling ball|bowling ball]] | ||
* [[Chaoslands]] - Chip has 50 seconds to dodge [[Ice block|ice blocks]] and reach the exit before it becomes blocked | * [[Chaoslands]] - Chip has 50 seconds to dodge [[Ice block|ice blocks]] and reach the exit before it becomes blocked | ||
* [[Yellow Brick Road]] - portions of this 12-second level are time races, but [[Melinda]] can step on [[ | * [[Yellow Brick Road]] - portions of this 12-second level are time races, but [[Melinda]] can step on [[time toggle]]s at various points to pause or resume the game clock | ||
* [[Ice Threat]] - Chip must rush through this maze before too many [[Ice block|ice blocks]] are cloned to get all three chips | * [[Ice Threat]] - Chip must rush through this maze before too many [[Ice block|ice blocks]] are cloned to get all three chips | ||
* [[On the Run]] - As the name implies, Chip must run through most of this 80-second level with monsters directly on his tail | * [[On the Run]] - As the name implies, Chip must run through most of this 80-second level with monsters directly on his tail |