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* Although Dale Bryan created the Chip's Challenge level, the puzzles themselves were adapted. The left portion of the level was originally level 7 of ''Sokoban'' released by Thinking Rabbit in 1982, and the right portion was level 11 of that same game. | * Although Dale Bryan created the Chip's Challenge level, the puzzles themselves were adapted. The left portion of the level was originally level 7 of ''Sokoban'' released by Thinking Rabbit in 1982, and the right portion was level 11 of that same game. | ||
* This level idea also appeared in the PC game Jewels of the Oracle in 1995. The two puzzles were merged into one large puzzle. The puzzle this was adapted from involves directing a small beetle through a maze and pushing balls into a hole in a sokobon like fashion. This game contained a "hard" and "easy" mode. This level's adaptation was of the hard mode, whereas Oracle I was the easy mode. | * This level idea also appeared in the PC game Jewels of the Oracle in 1995. The two puzzles were merged into one large puzzle. The puzzle this was adapted from involves directing a small beetle through a maze and pushing balls into a hole in a sokobon like fashion. This game contained a "hard" and "easy" mode. This level's adaptation was of the hard mode, whereas Oracle I was the easy mode. | ||
==Full level map== | |||
[[Image:Cclp2_full_map_level_141.png|500px]] | |||
== Walkthrough == | == Walkthrough == |