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'''Bind Mender''' is the 126th level in [[Chip's Challenge Level Pack 4]]. It was created by [[Miika Toukola]]. | '''Bind Mender''' is the 126th level in [[Chip's Challenge Level Pack 4]]. It was created by [[Miika Toukola]] and originally seen as part of the January 2016 Create Competition held on [[CC Zone]] which required building levels using only a limited selection of tiles. The level has seven blocks that need to be pushed along their own rows into bombs. This objective is fairly clear but is inhibited by [[force floor]]s that would take the [[block]]s off track if they are not first blocked. Finding the right sequence of when to push blocks forward and how far, is the meat of the puzzle. | ||
== Trivia == | |||
*The level is [[busted]] in [[MS]] due to slide delay allowing a couple blocks to be pushed over a [[force floor]] even without setting up a proper [[nail]]. However, if you wish to score the bold you must both have perfect boosting and not get unlucky with the [[random force floor]]s, which has a 27/64 chance of failure. The [[Lynx]] bold route is also one tick away from being a second slower, so you are required to override the [[random force floor]]s without bumping into walls. All of this is of course by design. | |||
*There was some controversy leading to the release of [[CCLP4]] with which version of the level to use. The staff felt that the [[random force floor]] could lead to annoying deaths, but the designer was unwilling to remove it. A compromise was found where the tile remained but an extra row of [[force floor]]s was added which allowed for salvaging an unlucky turn of events in casual play. | |||
==Full level map== | ==Full level map== |