5,158
edits
Please create an account or Login! Have fun!
Tylersontag (talk | contribs) |
(Added full level map) |
||
Line 20: | Line 20: | ||
Bridge to the [[socket]], then pass over the [[thief]]. If the route is perfect to this point, Chip can move the block in this [[Firetrap]] section 4D R and land on the [[trap]] just before the [[fireball]] leaves the [[brown button]]. Wait for the fireball to hit the button again - a total of [11] - and then stroll out through the [[monster]] rooms above to the [[exit]]. The bold time is lost with any [[walker]] interference at the end, as this route is a 312.0. | Bridge to the [[socket]], then pass over the [[thief]]. If the route is perfect to this point, Chip can move the block in this [[Firetrap]] section 4D R and land on the [[trap]] just before the [[fireball]] leaves the [[brown button]]. Wait for the fireball to hit the button again - a total of [11] - and then stroll out through the [[monster]] rooms above to the [[exit]]. The bold time is lost with any [[walker]] interference at the end, as this route is a 312.0. | ||
==Full level map== | |||
[[Image:Cclp3_full_map_level_53.png|500px]] | |||
== Walkthrough == | == Walkthrough == |