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(Added full level map) |
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|image = [[Image:CCLP2 Level 32.png|300px]] | |image = [[Image:CCLP2 Level 32.png|300px]] | ||
|levelset = [[Chip's Challenge Level Pack 2]] | |levelset = [[Chip's Challenge Level Pack 2]] | ||
|designer = [[Rolf Redford]] | |||
|level = 32 | |level = 32 | ||
|password = IWSA | |password = IWSA | ||
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}} | }} | ||
'''Tele-Portion''' is the 32nd level in [[Chip's Challenge Level Pack 2]] | '''Tele-Portion''' is the 32nd level in [[Chip's Challenge Level Pack 2]]. | ||
If someone plays Tele-Portion for any significant length of time, | If someone plays Tele-Portion for any significant length of time, they will figure out that the [[computer chip|chips]] to the left of the [[teleport]] at [16, 10] are inaccessible by normal means; they must use a [[partial posting|partial post]] to do this. This job, though obvious, is in practice ''very'' difficult because of several noticable differences from [[Partial Post]]: the hint is more vague, the teleport sequence is much more difficult to figure out, and the [[block]]s are more difficult to arrange. Mistakes often require the player to start over. | ||
Collect some of the chips with 3U 5R 3D L 2U 3L DRDL, load two blocks into the teleport, and use the second to teleport back west and collect four sets of chips. Move a third block in and then simply slide >LRLRL, collecting the chip above the start teleport, and then load a fourth block in and follow it to the initial corridor. Slide 2:[>LRL] to collect the remaining chips in this section, and then >RU to reach the final two. Return over the [[ice]] path, which will allow Chip to [[exit]] now that all the chips have been collected. | Collect some of the chips with 3U 5R 3D L 2U 3L DRDL, load two blocks into the teleport, and use the second to teleport back west and collect four sets of chips. Move a third block in and then simply slide >LRLRL, collecting the chip above the start teleport, and then load a fourth block in and follow it to the initial corridor. Slide 2:[>LRL] to collect the remaining chips in this section, and then >RU to reach the final two. Return over the [[ice]] path, which will allow Chip to [[exit]] now that all the chips have been collected. |