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(Added full level map) |
Indyindeed (talk | contribs) m (note: fix for lynx section still needs re-writing) |
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|image = [[Image:CCLP2 Level 78.png|300px]] | |image = [[Image:CCLP2 Level 78.png|300px]] | ||
|levelset = [[Chip's Challenge Level Pack 2]] | |levelset = [[Chip's Challenge Level Pack 2]] | ||
|designer = [[Dave Borgman]] | |||
|level = 78 | |level = 78 | ||
|password = MGGX | |password = MGGX | ||
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}} | }} | ||
'''The Search for the Exit''' is the 78th level in [[Chip's Challenge Level Pack 2]]. While very easy on paper, in practice the secret [[trap]]s and other obstacles will catch Chip a few times before he wins it | '''The Search for the Exit''' is the 78th level in [[Chip's Challenge Level Pack 2]]. While very easy on paper, in practice the secret [[trap]]s and other obstacles will catch Chip a few times before he wins it. | ||
Move to the first [[teleport]], slide >D to collect the [[boot]]s, then hold the east key to slide >R twice and move north to some chips. Use the [[recessed wall]]s to reach the [[thief]], then move across the [[force floor]]s and [[ice]] spaces, and then R >[R 2U] R off the southwest corner. Now, move to the left slide, shove out the [[block]], and collect the chips from above the [[red button]] clockwise to below it, in addition to a hidden [[green key]]. Chip will exit out through the socket guarding the [[green lock]] in this 295 route, which allows large amounts of leeway: up to [22] can be lost in the entire route up to the point where the socket is opened. | Move to the first [[teleport]], slide >D to collect the [[boot]]s, then hold the east key to slide >R twice and move north to some chips. Use the [[recessed wall]]s to reach the [[thief]], then move across the [[force floor]]s and [[ice]] spaces, and then R >[R 2U] R off the southwest corner. Now, move to the left slide, shove out the [[block]], and collect the chips from above the [[red button]] clockwise to below it, in addition to a hidden [[green key]]. Chip will exit out through the socket guarding the [[green lock]] in this 295 route, which allows large amounts of leeway: up to [22] can be lost in the entire route up to the point where the socket is opened. | ||
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Only the 295 solution will be possible with this fix, as the central trap is no longer erasable. | Only the 295 solution will be possible with this fix, as the central trap is no longer erasable. | ||
==Full level map== | ==Full level map== |