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Tylersontag (talk | contribs) m (Tylersontag moved page random element to Random element over redirect: revert) |
Indyindeed (talk | contribs) |
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There are two monsters that move randomly: [[blob]]s randomly choose an adjacent legal space to move onto and [[walker]]s randomly choose which direction to turn when they collide with an [[acting wall]]. Since they cannot choose a direction that is blocked, some solutions changed from Lynx to MS: the [[Spirals corruption]] is one of the most famous. | There are two monsters that move randomly: [[blob]]s randomly choose an adjacent legal space to move onto and [[walker]]s randomly choose which direction to turn when they collide with an [[acting wall]]. Since they cannot choose a direction that is blocked, some solutions changed from Lynx to MS: the [[Spirals corruption]] is one of the most famous. | ||
=== [[Lynx]] === | === [[Lynx ruleset|Lynx]] === | ||
In Lynx, the sequence of possible directional changes for walkers is determined before the level begins and will always remain the same for any attempt at the level. Blobs work as in MS. | In Lynx, the sequence of possible directional changes for walkers is determined before the level begins and will always remain the same for any attempt at the level. Blobs work as in MS. |