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Talk:Random element

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Example used[edit]

According to Brian Raiter's page:

"If Chip (or any other creature) makes a failed attempt to move, another attempt can be made on the very next frame (i.e., 1/20 of a second later)"

,so getting past this walker would require it to perform 4 consecutive failed moves (and then another 4 consecutive to get by it again). My attempts to reword this part of the article to accommodate this didn't go very well. Additionally, to save a bit of space, perhaps the image could be changed so that the chip becomes the exit, such that the walker only has to be passed once. Still gets the same point across.

Jamesa7171 02:36, June 11, 2010 (UTC)

Done. Oh, but the section below it still needs rewording.
Geochip1 23:02, June 11, 2010 (UTC)

"Random element" vs "Random-element"[edit]

According to the version I see now, "This article is about a set of tiles that behave randomly. For the level theme based on the uses of these tiles, see Random-element." Yet Random-element redirects to this page. Why the redirect? Random 8 (talk) 05:41, September 11, 2012 (UTC)