Administrators, trusted-editors
1,422
edits
Please create an account or Login! Have fun!
m ((via JWB)) |
Indyindeed (talk | contribs) No edit summary |
||
Line 18: | Line 18: | ||
}} | }} | ||
'''Slo Mo''' is the 62nd level in [[Chip's Challenge 1]]. The level is a mess of [[toggle wall]]s that switch only once every four moves | '''Slo Mo''' is the 62nd level in [[Chip's Challenge 1]]. The level is a mess of [[toggle wall]]s that switch only once every four moves; fortunately, there are some open corridors for [[Chip]] to move through. However, there are bunches of [[blob]]s that are typically located near the corridors, and once they come in, it's tough for them to come out. If a blob is near one of these and one wants to avoid taking a risk, try not to use that area. | ||
For many years, this level along with [[Jumping Swarm]] were believed to be the only two levels in Chip's Challenge 1 that are impossible to get a time of 1 second remaining on. Jumping Swarm has not been proven possible or impossible due to the absurd number of potential random seeds; however, in December of 2018, Kacper Leszczyński, | Unfortunately, avoiding the blobs is made more difficult due to the swarm of 10 [[teeth]] chasing Chip; to help with avoiding them, simply try to stay away from the bottom-right corner. The [[exit]] is just a little below the top-right corner of the map. | ||
==Trivia== | |||
*For many years, this level along with [[Jumping Swarm]] were believed to be the only two levels in Chip's Challenge 1 that are impossible to get a time of 1 second remaining on. Jumping Swarm has not been proven possible or impossible due to the absurd number of potential random seeds; however, in December of 2018, [[Kacper Leszczyński]], using [[SuperCC]], proved that it was in fact theoretically possible to finish Slo Mo with just 1 second remaining. | |||
==Full level map== | ==Full level map== |