Neptune: Difference between revisions

326 bytes removed ,  30 April 2020
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{{Infobox Level
{{Infobox Level
|name = Neptune
|pack = cclp2
|level = 148
|image = [[File:CCLP2 Level 148.png|300px]]
|image = [[File:CCLP2 Level 148.png|300px]]
|levelset = Chip's Challenge Level Pack 2
}}
|level = 148
|designer = Luc Longpré
|password = XDXW
|chips required = 15
|chips available = 16 (one extra)
|time = 600
|bold ms = 550
|bold lynx = 547


|difficulty ms = 4
|bold difficulty ms = 2
|bold complexity ms = 5
|difficulty lynx = 4
|bold difficulty lynx = 4
|bold complexity lynx = 4
}}
'''Neptune''' is the 148th level in [[Chip's Challenge Level Pack 2]]. It is the only level that [[Luc Longpré]] ever designed and is the fourth of five [[secret level]]s of CCLP2. This planetary challenge requires Chip to redirect the fireballs through a path created through the "planet" in the center, or otherwise around it, and then south to a wide foyer with a [[blue button]] and [[green button]] in it, in order to switch the buttons for Chip. However, the [[fireball]]s can often get unmanageable, although Chip can certainly stop the cloning despite giving up some time to do so.
'''Neptune''' is the 148th level in [[Chip's Challenge Level Pack 2]]. It is the only level that [[Luc Longpré]] ever designed and is the fourth of five [[secret level]]s of CCLP2. This planetary challenge requires Chip to redirect the fireballs through a path created through the "planet" in the center, or otherwise around it, and then south to a wide foyer with a [[blue button]] and [[green button]] in it, in order to switch the buttons for Chip. However, the [[fireball]]s can often get unmanageable, although Chip can certainly stop the cloning despite giving up some time to do so.


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