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(clarified that fire boots have no effect regarding fire, and that they can't collect red keys) |
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|moves = Yes | |moves = Yes | ||
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The '''rover''' is a [[monster]] introduced in [[Chip's Challenge 2]]. It can travel over [[dirt]], [[gravel]], and other similar [[tile]]s which normally block monsters, but like [[blob]]s, move at half the [[m/s|speed]] of most monsters | The '''rover''' is a [[monster]] introduced in [[Chip's Challenge 2]]. It can travel over [[dirt]], [[gravel]], and other similar [[tile]]s which normally block monsters, but like [[blob]]s, move at half the [[m/s|speed]] of most monsters. Rovers have the ability to pick up and use [[key]]s (except red keys) and [[tool]]s, push [[block]]s, and pick up [[bonus flag]]s, though the player is not awarded bonus points when they do. [[Canopy|Canopies]] and [[fire]] are [[acting wall]]s to rovers, even when they have [[fire boots]]. After a player has collected all required [[computer chip|chips]], rovers can remove [[chip socket]]s. Its movement mimics that of other monsters and changes periodically from one type to another. | ||
{{clear}} | {{clear}} |