Chip's Challenge for Atari Lynx: Difference between revisions

add some imagery
(let's get this party started)
 
(add some imagery)
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[[File:cclynx-title.png|thumb|Title screen]]
The original version of [[Chip's Challenge]] was a launch title developed by [[Chuck Sommerville]] on behalf of [https://en.wikipedia.org/wiki/Epyx Epyx, Inc.] for the [https://en.wikipedia.org/wiki/Atari_Lynx Atari Lynx], a color handheld console from 1989 that ultimately lost out to Nintendo's Game Boy.  The game would go on to find success and a cult following when Microsoft [[MSCC|ported it to Windows 3.1]] and included it in Windows Entertainment Pack 4 and, later, its Best of Windows Entertainment Pack.
The original version of [[Chip's Challenge]] was a launch title developed by [[Chuck Sommerville]] on behalf of [https://en.wikipedia.org/wiki/Epyx Epyx, Inc.] for the [https://en.wikipedia.org/wiki/Atari_Lynx Atari Lynx], a color handheld console from 1989 that ultimately lost out to Nintendo's Game Boy.  The game would go on to find success and a cult following when Microsoft [[MSCC|ported it to Windows 3.1]] and included it in Windows Entertainment Pack 4 and, later, its Best of Windows Entertainment Pack.


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== Gameplay ==
== Gameplay ==
[[File:cclynx-lesson3.png|thumb|Chip partway through [[Lesson 3]]]]


Chip's controls are quite basic: he can only move in the four cardinal directions.  The Lynx's A and B buttons do nothing during play; instead, Chip's decisions are about where to push [[block]]s, when to affect the level with [[button]] presses, where to lure [[monster]]s, and generally the order in which he approaches each level.
Chip's controls are quite basic: he can only move in the four cardinal directions.  The Lynx's A and B buttons do nothing during play; instead, Chip's decisions are about where to push [[block]]s, when to affect the level with [[button]] presses, where to lure [[monster]]s, and generally the order in which he approaches each level.
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A player with a keen eye may notice that the level [[Cypher]] contains three level passwords.  One of them will warp to [[Cake Walk]], the first of four secret levels hidden beyond the usual final level, [[Fireflies]].
A player with a keen eye may notice that the level [[Cypher]] contains three level passwords.  One of them will warp to [[Cake Walk]], the first of four secret levels hidden beyond the usual final level, [[Fireflies]].


[[File:cclynx-mandelbrot.png|thumb|Initial view of the Mandelbrot generator]]
Entering the secret password <code>MAND</code> will bring up an Easter egg, an interactive rendering of the [https://en.wikipedia.org/wiki/Mandelbrot_set Mandelbrot set].  The control pad and buttons allow for zooming in on selected areas, which will scale up from the current view and then begin refining it.  Unfortunately, the Lynx is not well-suited for this task, and it takes an ''extremely'' long time (upwards of ten minutes) to fill in the screen even once.
Entering the secret password <code>MAND</code> will bring up an Easter egg, an interactive rendering of the [https://en.wikipedia.org/wiki/Mandelbrot_set Mandelbrot set].  The control pad and buttons allow for zooming in on selected areas, which will scale up from the current view and then begin refining it.  Unfortunately, the Lynx is not well-suited for this task, and it takes an ''extremely'' long time (upwards of ten minutes) to fill in the screen even once.


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