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Hints in general were converted from all uppercase (a restriction of the Lynx version's sprite font) to sentence case, although the same was not done for level tiles. | Hints in general were converted from all uppercase (a restriction of the Lynx version's sprite font) to sentence case, although the same was not done for level tiles. | ||
In a number of Lynx levels, Chip initially faces north; however, when the level loads, he immediately turns to face south, so this is almost imperceptible. | In a number of Lynx levels, Chip initially faces north; however, when the level loads, he immediately turns to face south, so this is almost imperceptible. In several MSCC levels, Chip begins the level facing in a non-south direction and will stay this way until the player starts the level. These levels are [[Digger]], [[Chchchips]], [[Kablam]], and [[All Full]]. | ||
== Gameplay differences between MSCC and Tile World's emulation == | == Gameplay differences between MSCC and Tile World's emulation == |