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m (→Steam behavior: footnote on steam about block trap sliding) |
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== [[Ruleset#Steam ruleset (CC2)|Steam]] behavior == | == [[Ruleset#Steam ruleset (CC2)|Steam]] behavior == | ||
In Steam open traps are [[acting floor]] and as such are not affected by the [[Concussion Rule]], breaking levels such as [[Nightmare]] (which had to be changed for the Steam release of CC1) as such. However any blocks in a trap (including [[Ice block]]s and [[Directional block]]s will slide out of a trap in their facing direction when it is opened. | In Steam open traps are [[acting floor]] and as such are not affected by the [[Concussion Rule]], breaking levels such as [[Nightmare]] (which had to be changed for the Steam release of CC1) as such. However any blocks in a trap (including [[Ice block]]s and [[Directional block]]s will slide out of a trap in their facing direction when it is opened<ref>Blocks that slide into an open trap will not slide out, the trap has to be closed and reopened in order for them to continue sliding.</ref>. | ||
== See also == | == See also == |