Busted level: Difference between revisions

251 bytes added ,  15 March 2023
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* [[Colors for Extreme]] (''minor''): Chip can use only one recessed wall per visit to the ice room, therefore allowing the second block to be used to hold down the trap button, rather than the glider.
* [[Colors for Extreme]] (''minor''): Chip can use only one recessed wall per visit to the ice room, therefore allowing the second block to be used to hold down the trap button, rather than the glider.


* [[Black Hole]] (''major''): Under the MS ruleset, Chip can lead the bugs into the teleports and still be able to safely travel through them in the horizontal direction. Thus, Chip can grab all the computer chips and use the teleport at (20,21) to exit, rather than the one at (23,8).
* [[Black Hole]] (''major''): Under the MS ruleset, Chip can lead the bugs into the teleports and still be able to safely travel through them in the horizontal direction. Thus, Chip can grab all the computer chips and use the teleport at (20,21) to exit, rather than the one at (23,8). It is also possible to do this in the Lynx ruleset, where none of the bugs enter the teleports.


* [[Pluto]] (''minor''): Chip can clone two extra blocks, trapping one of them on the ice. This block can then be used to reach the fire boots, thus making the red key and blue button unnecessary.
* [[Pluto]] (''minor''): Chip can clone two extra blocks, trapping one of them on the ice. This block can then be used to reach the fire boots, thus making the red key and blue button unnecessary.
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* [[New Block in Town]] (''major''): Under the Lynx ruleset, Chip can push the block off the ice slide above the middle column of brown buttons, saving about 3 seconds.  
* [[New Block in Town]] (''major''): Under the Lynx ruleset, Chip can push the block off the ice slide above the middle column of brown buttons, saving about 3 seconds.  
* [[Loose Pocket]] (''minor''): The hint tile blocks the tank, thus making it unnecessary to press the blue button again after getting the suction boots.


* [[Communism]] (''major''): Due to differing monster and toggle wall interactions, Chip can force 2 gliders into an alcove only intended to pass one through.  This saves approximately 15 to 20 seconds.
* [[Communism]] (''major''): Due to differing monster and toggle wall interactions, Chip can force 2 gliders into an alcove only intended to pass one through.  This saves approximately 15 to 20 seconds.
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