Lounge Act: Difference between revisions

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{{Infobox Level Custom
{{Infobox Level
|name = Lounge Act
|pack = cclp5
|image = [[File:Lounge Act.png|300px]]
|level = 147
|levelset = TS0
|image = [[File:CCLP5 Level 147 Starting Map.png|300px]]
|nocat = yes
|level = 13
|password = BXQF
|hint = There is a trap under this block. Buttons are connected in reading order. All blue walls are fake.
|hint = There is a trap under this block. Buttons are connected in reading order. All blue walls are fake.
|chips required = 11
}}
|chips available = 11
'''Lounge Act''' is level 147 in [[Chip's Challenge Level Pack 5]]. It was designed by [[Tyler Sontag]].
|time = 999
|bold = 592 MS
|difficulty = 5
|bold difficulty = 5
}}'''Lounge Act''' is the 13th level of [[TS0]], a custom level set by [[Tyler Sontag]]. The level was designed to be the "ultimate [[partial posting]] level", and involves a simultaneous partial post across a maximum of eight [[teleport]]s. Each successive partial post allows [[Chip]] access to new rooms, which he must reconfigure to allow for more partial posts until he reaches the end. It is considered one of the hardest puzzle levels made after the release of [[Chip's Challenge Level Pack 3|CCLP3]], and there is an award on [[CC Zone]] for completing it.


== Background ==
==Full level map==
Tyler Sontag, its designer, had previously been known to employ partial posts frequently in his levels. Three of his seven levels in CCLP3 contain partial posting with [[block]]s, including the infamous [[Pushy]], which involves a partial post with a block and [[glider]]. Five of the forty levels in TS1 and six of the forty levels in TS0 contain partial posts, so this sort of level was to be expected from Tyler.
[[File:CCLP5 Full Map Level 147.png|500px]]


The level has had several minor revisions since its initial release. Many changes were made for aesthetic purposes. The [[fireball]] corridor was once a [[pink ball]] corridor that crossed [[ice]], which increased the level's rigidity. The [[force floor]] path in the southeast corner was once clockwise rather than counterclockwise, but the clockwise configuration made timing the partial post with the moving block difficult in [[Lynx ruleset|Lynx]]. A [[bust]] in the west [[green lock]] section was removed.


== Trivia ==
{{Level Progression|Broken Paradise|Brute Force}}
* This level is named after the Nirvana song of the same name, off the 1991 album ''Nevermind''.
* Tyler designed the level to be playable in pedantic [[Lynx ruleset|Lynx]] mode.
 
<!-- walkthrough coming eventually -->
[[Category:Custom levels in separate articles]]