Bind Mender: Difference between revisions

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{{Infobox Level|name = Bind Mender|image = [[Image:CCLP4_Level_126.png|300px]]|levelset = [[Chip's Challenge Level Pack 4]]|level = 126|password = NVMW|hint = Do you see me? :-) (can only be viewed in the editor)|chips required = 0|chips available = 1 (outside playing area, cannot be collected)|time = 177|bold cc2 = ---|difficulty = 3}}
{{Infobox Level
|pack = cclp4
|level = 126
|image = [[File:CCLP4_Level_126.png|300px]]
|hint = Do you see me? :-)<br>''(can only be viewed in editor)''
}}'''Bind Mender''' is the 126th level in [[Chip's Challenge Level Pack 4]]. It was created by [[Miika Toukola]] and originally seen as part of the January 2016 Create Competition held on [[CC Zone]] which required building levels using only a limited selection of tiles. The level has seven blocks that need to be pushed along their own rows into bombs. This objective is fairly clear but is inhibited by [[force floor]]s that would take the [[block]]s off track if they are not blocked first. Finding when to push each block forward and how far is the meat of the puzzle.


'''Bind Mender''' is the 126th level in [[Chip's Challenge Level Pack 4]]. It was created by [[Miika Toukola]].
== Trivia ==
* The level is [[busted]] in [[MS ruleset|MS]] due to slide delay allowing a couple blocks to be pushed over a [[force floor]] even without setting up a proper [[nail]]. However, if you wish to score the bold you must both have perfect boosting and not get unlucky with the [[random force floor]]s, which has a 27/64 chance of failure. The [[Lynx ruleset|Lynx]] bold route is also one [[tick]] away from being a second slower, so you are required to override the [[random force floor]]s without bumping into walls. All of this is of course by design.
* There was some controversy leading to the release of [[Chip's Challenge Level Pack 4|CCLP4]] with which version of the level to use. The staff felt that the [[random force floor]] could lead to annoying deaths, but the designer was unwilling to remove it. A compromise was found where the tile remained but an extra row of [[force floor]]s was added which allowed for salvaging an unlucky turn of events in casual play.


==Full level map==
== Full level map ==
[[Image:Cclp4_full_map_level_126.png|500px]]
[[File:Cclp4_full_map_level_126.png|500px]]


{{Level Progression|Beautiful Struggle |Wrong Exit}}
== Walkthrough ==
{{#ev:youtube|0zDVClV1BIc}}
 
{{Level Progression|Beautiful Struggle|Wrong Exit}}