Bounce City: Difference between revisions

279 bytes removed ,  30 April 2020
m
Updated to new level template
imported>Ihavenoname248
No edit summary
 
m (Updated to new level template)
 
(8 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{Infobox Level New
{{Infobox Level
|name = BOUNCE CITY
|pack = cc1
|image = [[Image:Level 69.png|300px]]
|levelset = [[Chip's Challenge 1]]
|level = 69
|level = 69
|password = NLLY
|image = [[File:Level_69.png|300px]]
|hint = No
|chips required = 0
|chips available = 0
|time = 300
|bold ms = 229
|bold lynx = 220
|difficulty ms = 2
|bold difficulty ms = 2
|bold complexity ms = 2
 
|difficulty lynx = 2
|bold difficulty lynx = 2
|bold complexity lynx = 2
}}
}}


Line 27: Line 12:


If this area is finished in this manner, there should be [4] left to wait for the second elevator, though [5] will still be safe; anything more than this and Chip will have to use the top alcove instead. Negotiate the two bottom alcoves to return to the [[blue lock]] and take two more keys, then open the [[yellow lock]] on the ''right'' to progress further and replace the key. A paramecium is visible; follow its path down to three locks and exit.
If this area is finished in this manner, there should be [4] left to wait for the second elevator, though [5] will still be safe; anything more than this and Chip will have to use the top alcove instead. Negotiate the two bottom alcoves to return to the [[blue lock]] and take two more keys, then open the [[yellow lock]] on the ''right'' to progress further and replace the key. A paramecium is visible; follow its path down to three locks and exit.
==Full level map==
[[File:Cc1_full_map_level_69.png|500px]]


== Walkthrough ==
== Walkthrough ==
[[File:Chip's Challenge 1 level 69 solution - 229 seconds|425px]]
{{#ev:youtube|LNSNasi1wQE}}


{{Level Progression|Eeny Miny Moe|Nightmare}}
{{Level Progression|Eeny Miny Moe|Nightmare}}
Administrators, trusted-editors
987

edits