Bumble Boy: Difference between revisions

260 bytes added ,  4 April 2019
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(Added full level map)
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|image = [[Image:CCLP2 Level 73.png|300px]]
|image = [[Image:CCLP2 Level 73.png|300px]]
|levelset = [[Chip's Challenge Level Pack 2]]
|levelset = [[Chip's Challenge Level Pack 2]]
|designer = [[Eric Schmidt]]
|level = 73
|level = 73
|password = UWHY
|password = UWHY
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'''Bumble Boy''' is the 73rd level in [[Chip's Challenge Level Pack 2]]. [[Eric Schmidt]] delivers one of his easier levels to CCLP2 in this slot.
'''Bumble Boy''' is the 73rd level in [[Chip's Challenge Level Pack 2]]. Thankfully, after the monstrously hard [[Checkerboard I]], this level serves as a nice, easy breather level.


Circle with the bug, then move to the west and collect the chip and keys, then follow the path to the top and open the blue and then [[yellow lock]]s.
Circle with the bug, then move to the west and collect the chip and keys, then follow the path to the top and open the blue and then [[yellow lock]]s. Push the block U 2R, up, and then around the edges of the left wall, and finally 2R to cause the starting bug to move directly north and change the [[toggle wall]]. Continue to play 3D 2L, then hold the south key to pop into the exit.


Push the block U 2R, up, and then around the edges of the left wall, and finally 2R to cause the starting bug to move directly north and change the [[toggle wall]]. Continue to play 3D 2L, then hold the south key to pop into the exit.
== Fix for Lynx ==


== Unsolvability in [[Lynx]] ==
When using the [[Lynx]] ruleset, which omits the "free" starting move, Chip is always killed by the bug right above him at the start of the level. One might think to simply move Chip one tile below his original start point, or to move the bug one tile up; but in [[Chip's Challenge Level Pack 2 (Lynx)|CCLXP2]], a west [[force floor]] was added to the right of the bug, and to the right of that a west [[thin wall]] was added. Additionally, an [[ice]] tile was added underneath Chip and [[skates]] were added two tiles to his right at (18, 15).
 
When using the Lynx ruleset, which omits the "free" starting move, Chip is always killed by the bug right above him at the start of the level. To solve this, move Chip D from the start; since the bugs do not pause [1], they shift [1] ahead of their positions in MS, canceling out all effects of this change except for the solvability.


==Full level map==
==Full level map==
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