CCCreator: Difference between revisions

48 bytes added ,  8 July 2021
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0.6.0 update
(→‎Missing/upcoming: Turns out CCCreator doesn't even support linux playtesting)
m (0.6.0 update)
 
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| 0.5.5 || January 1, 2021 || July 1, 2021
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| 0.6.0 || June 30, 2021 || December 31, 2021
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=== Missing/upcoming ===
=== Missing/upcoming ===
CCCreator is still under active development, and therefore there are several features not present yet. The Architect is currently working on a way to check a level's [[ruleset]] compatibility. CCCreator also lacks MSCC and [[Lexy's Labyrinth]] playtesting capabilities - currently levels must be exported before they can be tested on those versions. CCCreator also lacks any playtesting capabilities on Linux <!-- And OSX maybe? -->.
CCCreator is still under active development, and therefore there are several features not present yet. The Architect is currently working on a way to check a level's [[ruleset]] compatibility. CCCreator also lacks MSCC and [[Lexy's Labyrinth]] playtesting capabilities - currently levels must be exported before they can be tested on those versions. CCCreator also lacks any playtesting capabilities on Linux<!-- And OSX maybe? -->.


== External links ==
== External links ==
Administrators, trusted-editors
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