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{{Infobox Level | {{Infobox Level | ||
|pack = cclp2 | |||
| | |||
|level = 30 | |level = 30 | ||
| | |image = [[File:CCLP2 Level 30.png|300px]] | ||
|hint = There are very few safe spots here for Chip to stop at. Keep on running! | |hint = There are very few safe spots here for Chip to stop at. Keep on running! | ||
}} | }} | ||
'''Chase Race''' is the 30th level in [[Chip's Challenge Level Pack 2 | '''Chase Race''' is the 30th level in [[Chip's Challenge Level Pack 2]]. As it is obviously designed to be, Chip must continue to race away from the [[monster]]s, with little choice available to him. Therefore, Chase Race's only tricks are running and figuring out how to [[exit]]. The MS [[bold time]] is easy to stumble on because the route is so static. | ||
Step up onto the hint, then take the two [[boot]]s, pass the [[fire]], take the chips, then glide all the way around the top and collect the four [[key]]s, through the [[ice]], past the [[teeth]] [[clone machine]], down the south fork to the final chip, over the [[force floor]] and eventually onto the [[thief]], and use the [[ice skates]] to escape the ice corner. Continue to follow the path to the ice corner in front of the [[teleport]], which Chip can step over and exit. | Step up onto the hint, then take the two [[boot]]s, pass the [[fire]], take the chips, then glide all the way around the top and collect the four [[key]]s, through the [[ice]], past the [[teeth]] [[clone machine]], down the south fork to the final chip, over the [[force floor]] and eventually onto the [[thief]], and use the [[ice skates]] to escape the ice corner. Continue to follow the path to the ice corner in front of the [[teleport]], which Chip can step over and exit. | ||
== | == Fix for Lynx == | ||
Chase Race is impossible in Lynx due to the two ice corners and because the [[blue key]] is erased by the [[bug]]s. To work around this, [[Chip's Challenge Level Pack 2 (Lynx)|CCLXP2]] changes all the keys and locks into red, since red keys do not affect or are affected by objects, and changes (31, 27) into a normal ice tile. To allow Chip to use the teleport to the exit, the ice corner at (24, 21) is changed to a south force floor, and the thief at (31, 29) is changed to gravel. | |||
==Full level map== | ==Full level map== | ||
[[ | [[File:Cclp2_full_map_level_30.png|500px]] | ||
== Walkthrough == | == Walkthrough == | ||
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{{Level Progression|Fire and Water|Well of Wishes}} | {{Level Progression|Fire and Water|Well of Wishes}} | ||
[[Category:Levels unsolvable in Lynx]] | [[Category:Levels unsolvable in Lynx]] | ||
[[Category:Levels quicker in Lynx than MS]] |