Chip's Challenge 2: Difference between revisions

mNo edit summary
 
(8 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{Infobox Levelset
|image      =  [[File:CC2 Level 1.png|link=Lesson 1 (CC2 level)]]
|creator    =  N/A
|num levels  =  200
|release    =  28 May 2015
|location    =  N/A
|difficulty  =  3
}}
{{Distinguish|Chip's Challenge Level Pack 2}}
{{Distinguish|Chip's Challenge Level Pack 2}}
'''Chip's Challenge 2''', commonly abbreviated '''CC2''', is the official sequel game to [[Chip's Challenge]] made by [[Chuck Sommerville]]. Released on [http://store.steampowered.com/app/348300/ Steam] May 28, 2015, it contains 200 new levels featuring both original CC1 tiles and new tiles. CC2 was released together with a [http://store.steampowered.com/app/346850/ re-release of the original 149 levels] of [[Chip's Challenge 1]]. The re-released CC1 levels available through Steam run on the CC2 game engine and essentially use the [[Lynx ruleset]].  
'''Chip's Challenge 2''', commonly abbreviated '''CC2''', is the official sequel game to [[Chip's Challenge]] made by [[Chuck Sommerville]]. Released on [http://store.steampowered.com/app/348300/ Steam] May 28, 2015, it contains 200 new levels featuring both original CC1 tiles and new tiles. CC2 was released together with a [http://store.steampowered.com/app/346850/ re-release of the original 149 levels] of [[Chip's Challenge 1]]. The re-released CC1 levels available through Steam run on the CC2 game engine and essentially use the [[Lynx ruleset]].  


Line 8: Line 15:
Chip's Challenge 2 remained unreleased for over a decade. This is because the rights to the game were sold to Bridgestone Media after the original publisher of Chip's Challenge, Epyx Inc., declared bankruptcy. Bridgestone Media refused to release the game unless a large, unspecified amount of money was paid. Due to this, the Chip's Challenge community put together [[Chip's Challenge Level Pack 2]] (CCLP2), a collection of 149 fan made levels.
Chip's Challenge 2 remained unreleased for over a decade. This is because the rights to the game were sold to Bridgestone Media after the original publisher of Chip's Challenge, Epyx Inc., declared bankruptcy. Bridgestone Media refused to release the game unless a large, unspecified amount of money was paid. Due to this, the Chip's Challenge community put together [[Chip's Challenge Level Pack 2]] (CCLP2), a collection of 149 fan made levels.


Chuck initially tried to avoid this situation by adapting the game's tiles and graphics into a different format, called [[Puzzle Studio]]. Since the graphics, sounds and source-code are different, as with [[Tile World]] compared to the original Chip's Challenge, it would have be a legal copy of the game had it been completed.
Chuck initially tried to avoid this situation by adapting the game's tiles and graphics into a different format, called [[Puzzle Studio]]. Since the graphics, sounds and source-code are different, as with [[Tile World]] compared to the original Chip's Challenge, it would have been a legal copy of the game had it been completed.


[[Chuck's Challenge 3D]] was released in early 2014 and served as a spiritual successor of Chip's Challenge, in lieu of Chip's Challenge 2. The game includes 150 original levels and some tiles not seen in Chip's Challenge 2.
[[Chuck's Challenge 3D]] was released in early 2014 and served as a spiritual successor of Chip's Challenge, in lieu of Chip's Challenge 2. The game includes 150 original levels and some tiles not seen in Chip's Challenge 2.
Line 463: Line 470:


== Top 10 CC2 players ==
== Top 10 CC2 players ==
''Current as of February 18, 2019''
''Current as of March 16, 2020''


===CC2 Scores===
===CC2 Scores===
*Highest known bold score - ''14,538,011''
*Highest known bold score - ''14,538,451''


{| class="wikitable"
{| class="wikitable"
! # !! Player !! Score
! # !! Player !! Score !! [[Bold_time|Bold]] count
|-
|-
| 1 || [[Ruben Spaans]] || 14,536,261
| 1 || [[J.B. Lewis]] || 14,537,751 || 186
|-
|-
| 2 || [[J.B. Lewis]] || 14,536,071
| 2 || [[Ruben Spaans]] || 14,536,271 || 159
|-
|-
| 3 || "random 8" || 14,532,781
| 3 || [[random 8]] || 14,534,841 || 180
|-
|-
| 4 || [[Jeffrey Bardon]] || 14,352,234
| 4 || [[Jeffrey Bardon]] || 14,359,324 || 98
|-
|-
| 5 || Isaac D || 10,654,642
| 5 || [[Indyindeed]] || 10,658,352 || 104
|-
|-
| 6 || Kacper Leszczyński || 10,601,191
| 6 || [[Kacper Leszczyński]] || 10,601,191 || 86
|-
|-
| 7 || Reynaldi Judianto || 10,577,816
| 7 || [[Reynaldi Judianto]] || 10,577,816 || 159
|-
|-
| 8 || [[Miika Toukola]] || 10,556,756
| 8 || [[Miika Toukola]] || 10,556,756 || 20
|-
|-
| 9 || [[Tyler Sontag]] || 10,511,451
| 9 || [[Tyler Sontag]] || 10,511,451 || 70
|-
| 10 || Naemuti || 10,476,107
|-
|-
| 10 || Naemuti || 10,476,107 || 21
|}
|}


===CC2 Times===
===CC2 Times===
*Highest known bold time - ''37,744''
*Highest known bold time - ''37,780''


{| class="wikitable"
{| class="wikitable"
! # !! Player !! Score
! # !! Player !! Score !! [[Bold_time|Bold]] count
|-
| 1 || [[J.B. Lewis]] || 37,630
|-
|-
| 2 || [[Ruben Spaans]] || 37,622
| 1 || [[J.B. Lewis]] || 37,725 || 184
|-
|-
| 3 || "random 8" || 37,342
| 2 || [[Ruben Spaans]] || 37,623 || 160
|-
|-
| 4 || Reynaldi Judianto || 37,100
| 3 || [[random 8]] || 37,514 || 184
|-
|-
| 5 || Isaac D || 33,049
| 4 || [[Reynaldi Judianto]] || 37,100 || 162
|-
|-
| 6 || [[Tyler Sontag]] || 31,210
| 5 || [[Indyindeed]] || 33,345 || 111
|-
|-
| 7 || Kacper Leszczyński || 30,965
| 6 || [[Tyler Sontag]] || 31,210 || 81
|-
|-
| 8 || [[Jeffrey Bardon]] || 30,449
| 7 || [[Kacper Leszczyński]] || 30,965 || 91
|-
|-
| 9 || Naemuti || 28,803
| 8 || [[Jeffrey Bardon]] || 30,756 || 99
|-
|-
| 10 || [[James Anderson]] || 28,618
| 9 || Naemuti || 28,803 || 23
|-
|-
| 10 || [[James Anderson]] || 28,618 || 76
|}
|}


Line 526: Line 531:
* [[C2M]]
* [[C2M]]
* [[C2H]]
* [[C2H]]
* [[C2S]]
* [[CC2 Rejects]]


[[Category:Chip's Challenge]]
[[Category:Games]]
[[Category:Levelsets]]