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{{Infobox Level | {{Infobox Level | ||
|pack = cclp2 | |||
| | |||
|level = 117 | |level = 117 | ||
| | |image = [[File:CCLP2 Level 117.png|300px]] | ||
|hint = Don't waste your keys. [''No hint tile''] | |hint = Don't waste your keys. [''No hint tile''] | ||
}} | }} | ||
'''CircleMaze''' is the 117th level in [[Chip's Challenge Level Pack 2]]. It was created by [[David Stanley]]. As indicated, the level is made up of several concentric circular layers, adding a twist to the [[itemswapper]] design. However, Chip can avoid much of this by walking around and using advanced [[boosting]]. | |||
'''CircleMaze''' is the 117th level in [[Chip's Challenge Level Pack 2]]. As indicated, the level is made up of several concentric circular layers, adding a twist to the [[itemswapper]] design. However, Chip can avoid much of this by walking around and using advanced [[boosting]]. | |||
Take the [[flippers]] and [[fire boots]], then swim 2R 5D and continue to move LDRURUR 3:UL to "tiptoe" across the floors. Move northwest and take the single computer chip, and sneak through the [[thief]] to the west. Step onto the ice and continue to move down, eventually picking up more fire boots. The boots should be collected at 486.2. | Take the [[flippers]] and [[fire boots]], then swim 2R 5D and continue to move LDRURUR 3:UL to "tiptoe" across the floors. Move northwest and take the single computer chip, and sneak through the [[thief]] to the west. Step onto the ice and continue to move down, eventually picking up more fire boots. The boots should be collected at 486.2. | ||
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== Other routes == | == Other routes == | ||
There are many other sections of CircleMaze untouched during this route, but only one can solve the level in [[Lynx ruleset|Lynx]]: in order to reach the exit, Chip needs the blue key, and there is only one path out of the west area under these rules. Conveniently, this is also a much simpler route even for MS play. | |||
There are many other sections of CircleMaze untouched during this route, but only one can solve the level in [[Lynx]]: in order to reach the exit, Chip needs the blue key, and there is only one path out of the west area under these rules. Conveniently, this is also a much simpler route even for MS play. | |||
Move 4R 3U 2L from the original fire boots to collect another pair in replacement, then take the [[red key]] and walk across the east side of the level to open the [[red lock]] blocking the [[flippers]]. From then on, the 475/476 route can be followed in MS; in Lynx, take the second south exit from the force floors, touch this thief and move D 3R to be deposited by the exit. | Move 4R 3U 2L from the original fire boots to collect another pair in replacement, then take the [[red key]] and walk across the east side of the level to open the [[red lock]] blocking the [[flippers]]. From then on, the 475/476 route can be followed in MS; in Lynx, take the second south exit from the force floors, touch this thief and move D 3R to be deposited by the exit. | ||
== Trivia == | == Trivia == | ||
* In David Stanley's | * In David Stanley's level set, CircleMaze had an earlier version that was completed slightly faster; it may have not required the chip. | ||
== Full level map == | |||
[[File:Cclp2_full_map_level_117.png|500px]] | |||
== Walkthrough == | == Walkthrough == | ||
{{#ev:youtube| | {{#ev:youtube|tmgqc_k4BhE}} | ||
{{Level Progression|Turn Turn Turn|High Security}} | {{Level Progression|Turn Turn Turn|High Security}} |