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410 bytes removed ,  30 April 2020
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{{Infobox Level New|
{{Infobox Level
|name = Debug File
|pack = cclp2
|image = [[Image:CCLP2 Level 15.png|300px]]
|levelset = [[Chip's Challenge Level Pack 2]]
|designer = [[Dave Borgman]]
|level = 15
|level = 15
|password = YONE
|image = [[File:CCLP2 Level 15.png|300px]]
|hint = No
|chips required = 6
|chips available = 6
|time = 250
|bold ms = 237<br>''(requires the [[Mouse Panel Glitch]])''
|bold lynx = 234
 
|difficulty ms = 1
|bold difficulty ms = 2
|bold complexity ms = 1
 
|difficulty lynx = 1
|bold difficulty lynx = 1
|bold complexity lynx = 1
}}
}}


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==Fix for Lynx==
==Fix for Lynx==


Notably, the [[exit]] is hidden under the [[socket]] for the first time in CC; Chip needs only to step on the socket to win. This is not allowed in [[Lynx]], and neither are the numerous [[monster]]s that start on top of blocks; and even without those, the level isn't solvable in Lynx, because Chip can't flick blocks off of thin walls.
Notably, the [[exit]] is hidden under the [[socket]] for the first time in CC; Chip needs only to step on the socket to win. This is not allowed in [[Lynx ruleset|Lynx]], and neither are the numerous [[monster]]s that start on top of blocks; and even without those, the level isn't solvable in Lynx, because Chip can't flick blocks off of thin walls.


To fix this, in [[Chip's Challenge Level Pack 2 (Lynx)|CCLXP2]], the monsters that started on top of blocks were shifted one tile up or down. The flippers were replaced with [[fire boots]], and the water at the end replaced with [[fire]]; and above the socket, an exit under a block was added.
To fix this, in [[Chip's Challenge Level Pack 2 (Lynx)|CCLXP2]], the monsters that started on top of blocks were shifted one tile up or down. The flippers were replaced with [[fire boots]], and the water at the end replaced with [[fire]]; and above the socket, an exit under a block was added.
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==Full level map==
==Full level map==
[[Image:Cclp2_full_map_level_15.png|500px]]
[[File:Cclp2_full_map_level_15.png|500px]]


== Walkthrough ==
== Walkthrough ==
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{{Level Progression|The Parallel Port|Paw-Print Isle}}
{{Level Progression|The Parallel Port|Paw-Print Isle}}
[[Category:Glitch-dependent bolds]]
[[Category:Levels unplayable in Lynx]]
[[Category:Levels unplayable in Lynx]]
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