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{{Infobox Level | {{Infobox Level New| | ||
| | |name = Frozen Floors | ||
|image = [[Image:CCLP2 Level 27.png|300px]] | |||
|levelset = [[Chip's Challenge Level Pack 2]] | |||
|level = 27 | |level = 27 | ||
| | |password = IHSJ | ||
|hint = No | |||
|chips required = 10 | |||
|chips available = 10 | |||
|time = 300 | |||
|bold ms = 276 | |||
|bold lynx = 266 | |||
|difficulty ms = 2 | |||
|bold difficulty ms = 3 | |||
|bold complexity ms = 1 | |||
|difficulty lynx = 2 | |||
|bold difficulty lynx = 2 | |||
|bold complexity lynx = 1 | |||
}} | }} | ||
'''Frozen Floors''' is the 27th level in [[Chip's Challenge Level Pack 2]]. Clearly named for the combination of [[ice]] and [[force floor]]s, Frozen Floors is a very good level to practice [[boosting]] on, particularly long stretches and ice/force transitions. | '''Frozen Floors''' is the 27th level in [[Chip's Challenge Level Pack 2]]. It was designed by [[Dave Borgman]]. Clearly named for the combination of [[ice]] and [[force floor]]s, Frozen Floors is a very good level to practice [[boosting]] on, particularly long stretches and ice/force transitions. | ||
Play L 4:[LDRD] to collect four of the chips, then move to the chip on the right side and finish the column of five. Now, Chip can move to the main level; slide onto the ice, step down off the third force floor and collect the resulting chip, then play RU and U 2R U to another chip, and L and all the way down to turn to the right side of the level. | Play L 4:[LDRD] to collect four of the chips, then move to the chip on the right side and finish the column of five. Now, Chip can move to the main level; slide onto the ice, step down off the third force floor and collect the resulting chip, then play RU and U 2R U to another chip, and L and all the way down to turn to the right side of the level. | ||
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This leads to the final two chips; slide over the next ice patch, then D off the east force floor, and L off the [[socket]] to eventually drop into the exit. Be wary that several possible [1] losses drop a [[spring slide]] and thus cause a total loss of [2]. | This leads to the final two chips; slide over the next ice patch, then D off the east force floor, and L off the [[socket]] to eventually drop into the exit. Be wary that several possible [1] losses drop a [[spring slide]] and thus cause a total loss of [2]. | ||
== | == Unsolvability in Lynx == | ||
The different rules of stepping off force floors, which generally prohibit stepping off force floors when leaving ice, make Frozen Floors unsolvable in | The different rules of stepping off force floors, which generally prohibit stepping off force floors when leaving ice, make Frozen Floors unsolvable in [[Lynx]]. Add a [[force floor|southwards force floor]] at [16,22] to allow overriding on the main offending square [16, 25]. | ||
== Walkthrough == | == Walkthrough == | ||
[[File:CCLP2 level 27 solution - 276 seconds|425px]] | |||
{{Level Progression|Work Fast|Madness I}} | {{Level Progression|Work Fast|Madness I}} | ||
[[Category:Levels unsolvable in Lynx]] | [[Category:Levels unsolvable in Lynx]] |