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A '''glitch''' in [[Chip's Challenge]] is a fault in the program which is caused by a coding error. The majority of glitches occur in | A '''glitch''' in [[Chip's Challenge]] is a fault in the program which is caused by a coding error. The majority of glitches occur in Microsoft's version of Chip's Challenge, which was released in 1992. The MS emulation version of Tile World deliberately reproduces these glitches in order to maintain a fair basis for scorekeeping. | ||
The more basic glitches in the MS version are: | |||
* [[Controller and Boss Glitch]] | |||
* [[Twice Step Glitch]] | |||
* [[Mouse Panel Glitch]] | |||
* [[Long First Second Glitch]] | |||
* [[Button Smash Glitch]] | |||
* [[Tank Top Glitch]] | |||
* [[00Tile]] | |||
Five other more advanced glitches, requiring more conditions to use, are the following: | |||
* [[Time Dilation Glitch]] | |||
* [[Non-Existence Glitch]] | |||
* [[Frankenstein Glitch]] | |||
* [[Convergence Glitch]] | |||
* [[Knight Glitch]] | |||
Finally, there are three additional glitches which can cause Chip's Challenge itself to crash: | |||
* [[Transparency Glitch]] | |||
* [[Termination Glitch]] | |||
* [[Data Size Glitch]] | |||
The two glitches which are used in [[insane level]]s: | |||
* [[Data resetting]] | |||
* [[Multiple Tank Glitch]] | |||
While [[Chip's Challenge 2]] is coded much more professionally than MSCC, it has its fair share of bugs and bizarre behaviors as well. Most of these behaviors do not have wiki pages yet, but compilations of them can be seen [https://hw0.eu/cc2/trac/query here] and [https://docs.google.com/document/d/1jH8N1aQv0Uoq44UdFJklv1n-2dXeKthkM6tyvtqt1XU here]. | |||
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[[Category:Mechanics]] | [[Category:Mechanics]] |