Glitch: Difference between revisions

1,850 bytes added ,  17 September 2019
Adding more CC2 glitches
(Adding more CC2 glitches)
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==Chip's Challenge 2==
==Chip's Challenge 2==
While [[Chip's Challenge 2]] is coded much more professionally than MSCC, it has its fair share of bugs and bizarre behaviors as well. Most of these behaviors do not have wiki pages yet, but compilations of them can be seen [https://hw0.eu/cc2/trac/query here] and [https://docs.google.com/document/d/1jH8N1aQv0Uoq44UdFJklv1n-2dXeKthkM6tyvtqt1XU here].
While [[Chip's Challenge 2]] is coded much more professionally than MSCC, it has its fair share of bugs and bizarre behaviors as well. Most of these behaviors do not have wiki pages yet, but compilations of them can be seen [https://hw0.eu/cc2/trac/query here] and [https://docs.google.com/document/d/1jH8N1aQv0Uoq44UdFJklv1n-2dXeKthkM6tyvtqt1XU here]. In addition, many of these glitches have not received any official name yet.
 
===Block Deletion===
''Official name pending''. This glitch, involving [[railroad track]]s and [[directional block]]s, sometimes causes blocks to mysteriously vanish.
 
[[File:BlockDeletion.gif]]
 
In other circumstances, directional blocks may ignore railroad track directions without vanishing.
 
===Explosion Sneaking===
''Official name pending''. This glitch allows [[Chip]], [[Melinda]] and [[monster]]s within the explosion radius of a [[time bomb]] to escape unharmed if moving at the precise tick of the explosion. The Chip and Melinda variant is banned in [[optimization]], but the monster variant remains legal.


===Item Bestowal===
===Item Bestowal===
{{main|Item Bestowal}}
{{main|Item Bestowal}}
This glitch makes it possible for [[monster]]s to pick up items when they normally shouldn't be able to.
This glitch makes it possible for [[monster]]s to pick up items when they normally shouldn't be able to.
===Monster Hooking===
''Official name pending''. If Chip or Melinda has a hook, they may sometimes find themselves unable to move because the hook will attempt to pull a passing [[monster]]. This will often result in the player's death, as their inability to move allows the monster to collide with them.
===Multiple Character Movement===
''Official name pending''. By switching between playable characters at high speed in-between tiles, it can be possible to essentially move several characters at once. This glitch is banned in [[optimization]].


===Spring Mining===
===Spring Mining===
This glitch lets Chip (or other monsters that can push) move onto a tile with a block when pushing the block, in cases where they would normally stay behind while the block moves forwards.
''Official name pending''. This glitch lets Chip (or other monsters that can push) move onto a tile with a block when pushing the block, in cases where they would normally stay behind while the block moves forwards.
 
===Turtle Invisibility===
''Official name pending''. If the player drops a [[bowling ball]] while on a [[turtle]], they will become invisible, and the turtle will turn to water. If a monster passes over the water tile while the player is invisible, they will survive the encounter. Visibility will be restored at the player's next valid move (pressing an acting wall does not count). Attempting to drop another item, regardless of whether there is one in the inventory or not, will crash the game. This glitch can also sometimes result in the Waterbirth Glitch (see below).


===Waterbirth Glitch===
===Waterbirth Glitch===